I liked the art style and the idea of this looong dark corridor you have to explore. It would have been fun if you added one other basic attack (maybe a buff / debuff) so the combat would be more interactive. Great job with the atmosphere as well!
luk-pio
Creator of
Recent community posts
I think the concept was amazing! Really good non-conventional take on horror. Public speaking really can be horrifying.
However the gameplay was confusing. Could have been explained in-game. I also think there was a bug where most things seemed tiny. The car, thought bubbles and most interactable elements were really small and hard to click, impossible to read
I love the idea of being trapped in a mine - something very cool about what might be hiding down there and the claustrophobia of it all. Maybe next time, you could make your map smaller and focus on bringing out a few more of those fun 'finds' and details, like with the body at letter at the start!
The walk speed was also a bit too slow for such a large map. I hope you continue with the idea though and I'd love to find out what's at the bottom of the mine!
I thought the chunky graphics style was really cool. The monster appearing behind me was pretty scary.
I really didn't understand the concept though. It seems like every time i restarted the game i would just freeze forever once the monster appeared and had to restart the game to do anything.
Also camera sensitivity was too low.
