yessss I love this series! I made a game using the other packs, so peak as always! I hope you make more!
Lucien rain
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Thanks a bunch :D Your compliments mean a lot!
The skeletons roll a vendetta for each person they meet, regardless if they or someone else rolled up the NPC. So lots of shared NPCs that have interwoven stories with the skeletons.
And just go with your gut when you roll for the NPC! I do top to bottom, left to right but whatever makes sense. You could also just pick one that sounds cool, I can't stop you XD
Thanks for the kinds words! So happy to hear you enjoyed reading and even want to play it!
I kinda leaned into the board-gamey elements intentionally on this, because I want it to be very approachable as a party game that anyone could play. A board game with roleplaying elements is much easier to pitch to a group of friends on a random evening I'd say than a roleplaying session ;)
Ship chase scene sounds awesome! I think having the party flee at the end would be very fun and would fit the heist theme. (Plus you can have a kraken or something.)
PLEASE keep Kozel as an actual bear, it adds a touch of fantasy that makes the world stand out as not just pirate. He's the Chopper of the group and i love it.
excited to see updates you make!
Yep you can get a tooth same way as blood in EtR, but players have so many more things they need to work on, that in practice, teeth are pretty rare to get from spending successes. Also because of the number of abilities that take teeth, rerolling is a second option that players will fall back on in struggles. (its much more efficient to use Curse for example than using teeth to reroll)
Happy you like it though! I appreciate the kind words :D
Love the simplicity and conciseness of this!
Quick boxes for each location is very nice and keeps the aesthetic quite cleanly.
Bliss and road rage is a pretty cool addition, i like that everyone gets different effects for being in those states.
Teachings are quite an interesting concept too, although i do wish there was a bit more structure to giving them. Formations as well, very cool and fun, although i do wish the difficulty to change formations was fixed, or based on how close formations are to each other.
Overall great vibe, really cool keep it up :D
SO CUTE!
Love the art, love the layout, love the vibes! As a fellow undead game maker you get my seal of approval. Cozy havoc was not on my bingo card but man what a nice fit.
The objectives being orders you need to complete is so fun, and the random patrons are amazing. Particularly like the proposal that has a 50/50 chance of failing! Super fun, this is one that i'd love to play as a party game on halloween or something. Very nice very cool please make more :D
Lovely vibes! The bear character is peak, very One Piece, whether intentionally or not lol!
The 4 main stats are very fun, especially booty.
Minor objectives and sub objectives being suggestions is really nice, i like the flexibility of that kind of thing, it lets the story flow a lot more naturally than otherwise.
Great use of public domain art as well, love to see art even just for aesthetic.
I do wish that there was a ship battle somewhere in there, because pirates yarrrr
Very cool! I like the subtle world building with stuff like "cave creature" and "robotic security" it makes me feel like I'm exploring a small part of a greater world.
The ending having a guaranteed some people are dead is a nice touch of realism that would definitely hit hard in game.
Readability was a bit tough as the backgrounds and words clashed. I do enjoy the backgrounds, but something like coloured boxes around the text would certainly help with eye strain.
I dig the changes to successes being 3+ instead of 4+, it fits thematically and makes the game feel a more rewarding.
Overall pretty cool! Well done and keep it up :D
Banger! Love the concept, love the art, love the layout!
I hope you keep working on this one, I want to see art for all 7 characters!!!
Also love the semi-disconnect from full reality that keeps the concept grounded, but a degree separate from irl. It makes for a game that I (a non-disabled person) would be able to jump right into with just the well written setting details you've put! (And still get the message)
Lovely game keep up the good work :D
WOW! Thanks a bunch!
This whole review means a lot to me I'm so happy to see someone really enjoying it!
During development me and my girlfriend also couldn't stop laughing at the sword of thirteen, but we have no idea why it's so funny. XD
Everything you complimented is stuff i worked quite hard on making fun and enjoyable so i'm super glad to hear that it presents that way!
The game is meant to be a bit of a competition so everyone being off on their own is part of it.
During play, we found that with the mix of voting + everyone having the same NPCs, players were VERY invested in other people's turns, as they found out what weird web of vendettas was created. It does look odd from the outside, i had the same worries, but when we played it, wow it gets funny.
Thank you again SO MUCH for the kind review, you made my day :D


