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Lucas Hsu

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A member registered Dec 25, 2023 · View creator page →

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(1 edit)

Haha! This is already much better than most people's first project, let alone one made within such a short timeframe.

Well, I felt that the game as a whole was too short, but the ending was already quite good! The choice for at the end made me consider the things I experienced while playing the game from start to end so I could 'make the right choice'. In my opinion, the choice between the endings has more weight than the length of the endings. U didn't necessarily have to write a long ending for it to work.

Glad to hear that :), I get what u r saying. I felt this comments section was too empty–disproportionate–for the amount of effort u put into ur game.
No need to be sorry about bugs heh, but Do or do not. There is no try :P 

heyy, i heard u used to be in our school! This game is quite nice. (props to ur artist, extremely impressive!). The story was indeed intriguing, which made it all the more jarring when it ended so suddenly. I look forward to seeing your more complex games in the future as you improve your gamedev skills.

A few issues I would like to mentions:
There doesn't seem to be any sound effects, nor music. It might not seem like much from the game design perspective, but as a player it disconnects you from the world. I feel more like an observer than actively playing the game.

Also, in case ur programmers have not noticed, the 2D display does not scale to screen size, which means at higher resolution displays, the unity skybox can be seen xD. Also, it'd be better if you disabled selection for items that no longer need to be interacted. For example, the first object the clothes rack. Once you've searched it once and took out the key, you shouldn't even highlight the clothes anymore, otherwise it might confuse players and they will continuously try to search it and be frustrated that nothing is happening.


just a question, but what was the reason you made this game? For some game jam, or just for fun? 

I'm going to post some bugs that have already been reported to me: 

1. Dead Toes Give Unlimited XP

When you kill a Toe and it turns into wings, continue to attack it. You will notice that it causes unlimited explosions of XP. It also refreshes the fading out of the wings, which means you can continuously farm a single dead Toe.

- NPC Toes, combat

- it lasts as long as you dont stop hitting the Toe carcass

- Very unbalanced. Now you can get thousands of XP very quickly, without interacting with the other game systems

- I think it could be caused by the wings still having collision detection, and triggers the XP reward every time it takes damage.


2. Multiple-Shelling Causes Game Crash

Click on the stunned Shell multiple times right before you enter a Hunting (Typing) Minigame, which would cause the music to start playing again, and then suddenly stop. When you finish the mini-game, the entire game crashes.

- Shells, Hunting Minigame, Cursor selection

- It happens every hunt

- This is bad because it crashes and causes you to lose progress since ur last save.

- I think the music stopping could be caused by the clicking multiple times causing the mini-game to launch multiple times. However, why it crashes is unknown. 

You might be confused. Ask any question you have here!

If there is something you do not like about the game, please tell me what, and what should be done about them. If it is reasonable, and possible for my gamedev skill-level, I will be sure to comply to my fullest.

- What problem does it create?

- How much did it affect your enjoyment of the game?

- Provide at least one idea of what it should be changed into, and why that would solve the problem.

- If possible, please show me an example of this in another game that works well

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Tell me about anything you want to see added into the game!

To ensure that I can add exactly what you want into the game while still keeping Frabjous Fuzzk's uniqueness intact, please tell me more about what you want added:

- Please describe the mechanism like I am a toddler to make sure I get your meaning exactly.

- It would be great if you mentioned some other games that contain the feature!

- Please tell me why, in your opinion, it would be better for the game. Anything from it being able to complement the game themes or improve systems that are not fleshed out enough to just because it's fun!

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Please describe any bugs you encounter in the game here. If it is not a bug, please use the other topics.

To help me find out the cause of the bug faster, I'll need  a screenshot, or even a video if needed to explain the bug properly. Apart from that, a description of how to replicate the bug is crucial.

Some of the following would be helpful too:

1. A name for the bug, so we can refer to it easier.

2. What section of the game does it concern? (i.e. Overworld: Dancing, Sleeping, Moving; NPCs: Fuzzks, Toes, Shells; Gameplay types: Fuzzk Dance Battle Minigame, Shell Hunting Typing Game, Bossfight)

3. How long does the issue last? (Either real life time, or in game occurrences such as "n dance moves".)

4. How severely does the bug affect the game? How much does it make the game unbalanced, unplayable, or confusing?

5. And, if you have any thoughts on what could have caused the bug, please share. It's completely fine if you don't know anything about game development–your intuition is often very valuable, since you experienced the bug first-hand.

(≧▽≦) 非常谢谢你!
我最近没有游玩《重返未来:1999》这款游戏,由于课程繁重。但是我还是有计划开发更多游戏,在未来。

This game is very exciting! When I am around three hundred points and the obstacles are moving quickly, my heart beats fast and my palms sweat.  That person who got a thousand points must have been a Chrome Dino professional player.