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Lucas Hsu

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A member registered Dec 25, 2023 · View creator page →

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Haha! This is already much better than most people's first project, let alone one made within such a short timeframe.

Well, I felt that the game as a whole was too short, but the ending was already quite good! The choice for at the end made me consider the things I experienced while playing the game from start to end so I could 'make the right choice'. In my opinion, the choice between the endings has more weight than the length of the endings. U didn't necessarily have to write a long ending for it to work.

Glad to hear that :), I get what u r saying. I felt this comments section was too empty–disproportionate–for the amount of effort u put into ur game.
No need to be sorry about bugs heh, but Do or do not. There is no try :P 

heyy, i heard u used to be in our school! This game is quite nice. (props to ur artist, extremely impressive!). The story was indeed intriguing, which made it all the more jarring when it ended so suddenly. I look forward to seeing your more complex games in the future as you improve your gamedev skills.

A few issues I would like to mentions:
There doesn't seem to be any sound effects, nor music. It might not seem like much from the game design perspective, but as a player it disconnects you from the world. I feel more like an observer than actively playing the game.

Also, in case ur programmers have not noticed, the 2D display does not scale to screen size, which means at higher resolution displays, the unity skybox can be seen xD. Also, it'd be better if you disabled selection for items that no longer need to be interacted. For example, the first object the clothes rack. Once you've searched it once and took out the key, you shouldn't even highlight the clothes anymore, otherwise it might confuse players and they will continuously try to search it and be frustrated that nothing is happening.


just a question, but what was the reason you made this game? For some game jam, or just for fun? 

(≧▽≦) 非常谢谢你!
我最近没有游玩《重返未来:1999》这款游戏,由于课程繁重。但是我还是有计划开发更多游戏,在未来。

This game is very exciting! When I am around three hundred points and the obstacles are moving quickly, my heart beats fast and my palms sweat.  That person who got a thousand points must have been a Chrome Dino professional player.