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Lucasaro

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A member registered Oct 21, 2023

Recent community posts

Hey there, how are you ?

Holy hell :D, it finally came out. Been waiting for this update for weeks. You have improved yourself over the first one.

The graphics are still the same so there is not much to say about this part except a few more assets. I almost thoughts those ****** ghosts paintings would come to life and chase me around. The demon at the end is truly horrifying this time.

Unlike the first game, there is a definitive lack of ambiant sounds. The rest of the ost and sounds are reused from the first one and are still scary as shit. The only difference I could notice was the H-scene moaning voice.

We have a bit more lore this time around but we there is still many unanswered questions which is good since there is a part 3 (Finale maybe ?)

Now for the major change : The monster mechanics which is totally different from the first one.

Unlike the first where the monster is sensitive to light, this one seems to roam around the map. I am just wondering if the heartbeat is stronger the closer she is. I think it's a major improvement since it avoid the frustration of the demon spawning right on your face (most of the time anyway :D)

However, i think it removes the purpose of the flashlight a little. Also, since everything is much brighter compared to the first game, you don't really need to move your flashlight around as most chests are visible from the get-go.

Now for the capture part, unlike the first game, there are four different scenes : 1 vanilla and three kink (Japanese ropes, strangling and feet). Since I am mostly a vanilla guy, I can't really talk about the others in an impartial manner, they are not really my cup of tea, especially strangling. Also, I still regret the lack of CGs for game over but, hey, it's not that important anyway compared to the rest.

At last, we arrive at the ending, god damn it, it was scary. That demon is terrifying but then I have to wonder, will this series still be a H-game with horror elements or are we transitioning to a sort of RE or a Amnesia type horror ? Are we going to have truly "ryona" scenes, with gore and all ?

Also, I guess I got the canon ending (No capture pre-ending, all journals found, escape), are there also game over types of endings like the first one where you got a bad ending if you didn't collect all the page ?

In conclusion, totally worth the wait, I will hope for chapter 3 to be as good as this one. :D

Hey, do you have a patreon ?

Glad to hear hear that ^_^

Do you have an idea when chapter 2 is going to come out ?

Wait....there will be a chapter 3 ? How can things be more messed up than a demon chasing you in your dreams XD

Hey, loved the game. A really good mix between a H-game and a horror one.

The graphics are simple but nicely done.  We undserstand what things are supposed to be (chest, chairs, doors...). Even in the capture scene where the animation is a bit rough and sketchy, we can understand what is happening.

The sounds and musics are pretty good. From the beggining, we can feel we are not alone in there and the ambiant music gives a really creepy feeling. The chase ost is ****** terrifying.

The lore leaves much to the imagination and we are not truly sure where we are or what is she : A demon ? A ghost ? A monster ? And, most of all, what are we doing here ? Why us ? What is her goal ?

Now for the gameplay part, and there is lot to say :

- First of all, it is nice to have a first warning when the monster is going to show up but I would have liked a hint on how to evade her. During my first playthrough, I was constantly captured because I didn't know how to pass by her. Something telling us she is reacting to your light would be helpful to new players.

- I know the "capture" part of the gameplay is a big part of the game but the monster popping right in front of us after entering a room, leaving us little to no time to react can be frustrating. You could try to avoid making her spawn too close to the rooms's borders but at the same time, making her harder to escape from, to balance things out.

- The fact you have to get all papers to get to the good ending is a nice thing because it forces players to explore every inches of the "dungeon" and risk more encounters with the monster.

- Holy **** this jumpscare is scary

The only things i can regret are the lack of CG's or animations for the game over and the lack of variety for capture scenes between levels. I also wish for the lore to be further developed in future chapters.

I am excited for chapter 2 ^_^