yeah
lsk0806
Creator of
Recent community posts
HAMPTUR!!!!!!!!!!!
This game is honestly fire, I really don't have any recommendations to improve it! I gave 5 in almost every category! Gameplay wise it reminds me of Super Cat Meme where you go through each level finding fish in hidden places. (here's the link if you wanna check it out https://undermeow6767.itch.io/super-catmeme)
BRO I PLAYED THIS ON THE DISCORD!!! First of I found it funny how you decided "you know, platform is a little boring, BAM Platinum Formation" It was a pretty fun game that really only lacked a tutorial, now eventually I did find a sweetspot where the stability would stay the same if the heat was in a certain range allowing me to make it infinitely long, so I would recommend fixing that, now I would have given the prerequisite a higher rating but the controls are too direct (which I don't have a problem with, its a fun game!)
Within the first 30 second of playing I found 2 different softblocks and had to refresh the page, something I would recommend is adding a restart button to fix this, second I would recommend adding a menu to make the game feel better (this one is more understandable because I didn't have time to add one either) finally I the theme use is good being a platformer, I interpreted it in the same way, but the controls feel to lose, I personally found the middle to be to high and would mainly go for a bit next to it, so to add more measurement/visual I would recommend making the inside like a bar with blue on the outside, green in the middle and red on the inside (and also add the in-between colors so it looks good). It visually feels a little bit plain so I would recommend adding a background and mid background along with some particles, also the music feels a little bit to repetitive, I would recommend making the song longer and adding more structure to the music, the current song feels more like a base rather then the song itself, its like like if megalovania was just the intro again and again, it would drive someone mad, but after that intro repeated 1 or 2 times it goes into the meat of the song and eventually brings that intro back later on.
(If I seem rude I'm not trying to be, I'm just providing feedback to be used in future games) The game uses the platforms and indirect control in a pretty creative way and its a cool concept, but the execution is a little bit poor. There are 3 different art styles clashing, the platforms go through walls, and resetting is difficult because it automatically starts.
To fix these issues I would recommending 1. sticking to one specific art style, personally I think the simplicity of the ball walls and water is good and maybe you could add a little bit of highlights. 2. you could probably fix the wall clipping glitch (I know how because I used turbowarp/scratch for my game too) by adding a collision check, to do this you want to make a custom block and check the "Run without screen refresh" then make new variables named old X, and old Y, next up you want to sect old x and old y to the current X and Y, then put in whatever movement system you currently have, then in the end an if touching level (whatever the green is) then go to old x, old y. This makes it so before it moves it saves its location and then moves, after it moves if it touches the map it goes back, and we have the run without screen refresh to make it instant, all that's left is to put the collision check in a forever loop and your done! Finally 3. just fix the resetting so it doesn't automatically start.
After you do all of that it should be good!
https://lsk0806.itch.io/lumber-v121
In the game lumber you play as a lumberjack who chases the mouse, you can throw your axe at falling wood to increase your score, but if you crash into the wood you will take damage.








