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LoZorro

33
Posts
2
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3
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37
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A member registered Jan 27, 2020 · View creator page →

Creator of

Recent community posts

Yooo this is like a finished game xD Will you guys continue working on this prototype? :D

I like how the game feels! Only made to wave 14 tho xD But I feel like there's a good learning curve and a lot of potential :D

This looks lovely! A and D didn't work for me but the arrow keys did work :D

There are some displaying bugs, where I buy something but the attributes (e.g. damage) doesn't show the upgrade I bought. Maybe because I reset the game with the reset button? Otherwise I love Gamemechanics and style :D Also the Ui is good size in fullscreen mode :)

Love the game concept! Never found the money tho and I don't know how to start the flappy bird game. Fed him the berries and put the bird nest there. Now I don't know what to do xD

Unfortunately I can't pass the door. Looks like there's a collider in the way?

This Game has a lot of potential! I love flying around :D A good addition would be some sort of danger or way to lose :) And there was a little bug where I endlessly circled around a cyclist.

Love the puzzles and also the animations and humor! :D Are you planning on developing this game any further? :)

Love the style and the fact that you can play in different playstyles! :D

I love this mechanic! :D

Very Coll Game! :D

Very cool idea! :

The ID Project community · Created a new topic Feedback

Hey I like the setting of the game :)

Unfortunately you can't play in Fullscreen mode (it will cut content) and therefore always have to scroll on the page. Also the Dialog at the beginning is too long and not skippable. Probably would change that :)

Love the mechanic and artwork! :D Feels a bit clunky when you're surrounded by too many enemies. Than you can basically do nothing to escape ^^

I enjoyed the game and artwork :)

This is very fun :

Wow it was difficult :o But didn't felt bad, so good balance and mechanic :D

I like the game :) There is a problem with the walls tho, because I can just shoot through them, that feels a bit wierd.

I LOVE this mechanic! also great visuals ^^

I realy like the artstyle and the shop mechanic :) For the combat it feels like I can't do too much though. Dodging is impossible, so you'll get hit anyways and the lantern spawned... somewhere xD I don't even noe how to declare where the lantern will spwan. So yeah there are a few things you could work on, but overall I think it has potential ^^

The idea is very cool, and the story sounds pretty interesting. I would prefer to be able to leave the body anytime I want and the enemies should stay alive unless I attack/kill them.

Also I would love to know the other Teammembers of this game, there is no credit anywhere ^^

Yeahhh you were right xD I tried to build them on the path ^^'

Sure I try it again! :D

This is great, I love the charme of the characters in the cutscenes :D Overall very fun to play and read(!)

This game is amazing :D Only thing I would change is the Upgrade part, because most of the time I picked one by accident xD Either make the player confirm the upgrade additionally or put it in a corner instead of the middle of the screen :)

[JAM] Grave Keeper community · Created a new topic Comments

I love this game! Is so much fun :D

This was very nice :D
Maybe you could mention the other Teammate in the description aswell ^^

You did that all alone? That's amazing :D

Hey I realy liked the atmosphere ans gameplay :) For some reason I couldn't use the archer. The dog worked, is it normal for the archer, do I have to do something special? ^^

Huhu, thanks for playing the game :D Is there anything you would change? :)

Very cool game and I love the intro story and tutorial :D

I don't get a Zip File by downloading, but a normal folder and it doesn't install in Blender (Mac)