Eventually, when the exclusivity with Dread X Collection ends, yeah!
The collection itself might come to itch too? But that's kind of out of my hands!
Thanks so much! Were the glitches to do with flat textures moving weirdly? That's actually a PS1 texture filter if so - think it was tuned a bit too high, though.
But yeah, tiny metroidvania is exactly what I was going for. Glad you liked it!
Thanks very much, very kind words!
The game was made for a jam, so I'm not planning any major updates. I've fixed a few bugs in 1.2 though.
The strange walls were because I released a real quick update before heading off for a party - and I'd forgotten to make the invisible walls actually invisible. Whoops!
But yeah, planning to make a much bigger & more intricate follow up to this, with much more to do.
Oh, and press Q to equip the scope.
hey, thanks for the feedback, that's really helpful! I totally agree with a lot of your points. Would have loved to have made the bulding interiors etc, but alas, I needed to release it for the gamejam's deadline. Thanks for playing!
Thanks so much for the feature on your article! Glad to hear that it gave you an uncanny feeling...
Cthulu mythos is definitely an inspiration, although this world is also just full of giant flying sea creatures, so like the best artists the cave-people are just working with what they know ;)
Thanks very much! You're correct with those inspirations; also the pixel art aesthetic of Vagrant Story (which IMO is probably the most impressive use of medieval graphics on the PS1...)
As for the symbolism of the cave paintings - I'm planning another game in this series which focuses more on the 'pagan' parts. So, maybe you'll find out... ;P
In a nearly forgotten place, far from the Angel War, a drunken sailor crashes his ship. You have the misfortune of being on it.
It's part of this dark fantasy world I've been planning, where strange characters ask strange things of you, in a broken land adorned with uncanny wildlife. Secrets lurk in unexpected places, and you may even gleam an understanding of what happened here, long ago...
The game was inspired by this image, as I've always found it an incredibly creepy concept for a mirror to show you the wrong thing...
Anyway, if you like this game, be sure to check out the other Gothic Novel Jam entries. There's some great stuff!