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LovelyBytes

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A member registered Dec 20, 2023 · View creator page →

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Hey John! 

Thank you so much for playing our game and sharing your feedback!

We really wanted to avoid having UI elements clutter up the screen. Having all interactable elements (like options and the level selection) inside of the van was a priority. So very nice to hear when people see and appreciate that :)

The voice acting was supposed to be temporary and replaced by a professional voice over at some point. But people seem to like it, so we kept it.

And thank you for your subtitle suggestion it will be discussed with the team!

Thanks again for coming by and giving Unheim a try! 

That's lovely, Thank you! We'll be in touch in discord!

(1 edit)

Hi S0LIDUS!

Thank you for your kind words! As for your question: Absolutely! We are actually planning on adding the translations for French, Spanish and Russian in our next update! 

Hello @ExPepoTV, thank you very much for your feedback! 

We hope it's ok with you if we answer in English. We could only understand your comment using Google Translate and hope we understood everything correctly.

We have already made a couple of changes, and are working on more for the next patch to make things clearer and less confusing.
The core of the game is to recognize changes in the rooms. They can be very obvious paranormal activities, or they can be very subtle changes. Many of them are very hard to spot and require you to play multiple rounds. It was our goal to make a very challenging game.
In our demo level there are 5 rooms with 6 cameras - the living room can be observed from two perspectives. There are also 2 more cameras on the second monitor pointed at the van from the outside. This gives you a good all-round view of what is happening in the house and around the van. 

We are currently working on a better tutorial to make it easier for everybody to understand the game.

Thank you very much for your feedback, it helps us a lot to improve and advance UNHEIM.

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Your LovelyBytes team