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A member registered Dec 30, 2021 · View creator page →

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hi!  i wanted to extract the script from the game 14 days with you since i wanted to read some more parts of the script but the files it extracted (rpyc) i am uncertain of how to open.  when i have extracted a few other games' scripts like our life beginnings and always i had been able to open the script files just with any text editor and they were rpy files.  is there a way to open rpyc files?

just curious but what was the update for this today for?  is it a necessary update?

sorry for the late response!  but, as someone else offered, there are probably people willing to do proofreading or beta testing for you for free, if you set up a discord server for your game development there would probably be people willing to do so in there!  but i also understand if you dont want to have people do that sort of work for free, as it is still legitimate work.

first of all i really love the aesthetic of this game!  games that tap into the look of older versions of windows and such really do it for me, its so nice and nostalgic to see!  

i did encounter a few issues while playing though.  the first problem i encountered was that it was a bit confusing to me as to what i should click on at first when capy was referring to the tabs, i thought they were referring to the buttons on the top that look like they can be clicked on, but no, that wasnt the case, i would probably recommend adding some sort of arrow or highlight on what is being referred to in the tutorials for more clarity as to what you should be clicking on.  also i think i found a bug or just an oversight when answering the mod post about selfies, i chose to say that i was too shy to post one and zeph replies to what i chose, but it shows i picked the option to say that i loved the idea.  it also seems a bit inconsistent with advancing capy's dialogue if i can click in their text box or if i have to click on them, sometimes i can just click in their text box, sometimes i cant and im not sure why, but i think it may have to do with the ads on the side, as sometimes i have to click to the side of them to advance capy's dialogue at all without just opening the ads instead which is pretty annoying.  i also think i found a typo, after seeing the selfies and it tells me to take a break it says "[...] it was only a short amount of time until you *sat* your final exams."  i think this should be had?  or sat for your final exams?

ty for sharing this project with everyone though, i look forward to seeing more! <3 (also i would die for peanut)

on their tumblr it said that there may be, but only for step 4 if there is a poly option added, it would be too much work to add it into earlier steps with all the variables to consider, but that was a while ago and i dont know if they are still considering the idea for step 4 currently.  it may either depend on how things go during development or if they just have enough resources to add something like that in.  we will probably know a for sure answer whenever there is a crowdfunding campaign launched for the game!

this is really good so far!  i really like the artwork, its super cute!  i do hope that in later versions the ui might be updated though, the font is super small for the buttons on the bottom of the text boxes, and speaking of them, the text boxes also look a little lacking in my opinion.  there are also a good amount of spelling errors that need to be fixed, and maybe having volunteer proofreaders or beta testers could help with that.  i do like whats here so far though like i said!  nial is really cute and i would love to see more of him! <3

only cove will say your name, none of the other characters do i'm afraid

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Very excited for the full game to come out!  I really enjoyed playing the new demo although I did notice what seems to potentially be an error with pronouns during the scene where the characters and player are changing outfits.  My character was referred to as they instead of she, and while I personally use she/they pronouns so I don't take issue with it, but since I could only select she/her, I think that might be a mistake. 

I also found that the volume control options were a little weird?  Having to repeatedly click in order to adjust by ten percent increments is a little clunky and doesn't seem to adjust the volume very significantly until it's just completely silent.  I assume that this will be potentially adjusted in the full game, like the implementation of a save feature though. 

Also, are there any plans to give the player any customization outside of name and pronouns such as heights or any other descriptive features?  I understand if that might be a little much, but it would be a nice way to make each playthrough a little more unique.