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louislugas

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A member registered Nov 14, 2023

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Thankss 馃グ

Haloo, terima kasih yaa sudah main gamenya. Untuk bugnya sudah kuperbaiki, ternyata emang ada bug untuk karakter dengan tombol shift, berbeda untuk di komputer dan di web. Tapi sudah diperbaiki kok, jadi silakan dimainkan lagi yaa.

Untuk ejaan lama sebenarnya menarik, tapi aku putuskan untuk tidak karena dari bukunya sendiri sudah dengan ejaan baru, aku sendiri tidak tau apa di tahun 1958 sudah ada pembaharuan ejaan. Tapi di bukunya sendiri memang ada beberapa pemilihan kata yang tidak umum (kamu akan nemu beberapa di level berikutnya).

Anyway, terima kasih dan selamat menikmati yaaa 馃グ

nah ini game yang sama 馃槀

lah iya 馃槀

I see, while is not solving the problem, but it gave insight to me and others who read this. I hope somebody can give me solution on this. Thanks anyway.

I tried to make a game with Godot 4 and export it to HTML following this video tutorial. It works as shown on this page. It's told that you have to check the SharedArrayBuffer option, to make it work, or it will show an error. Then I want to embed the game in an iframe on my own web, unfortunately, the error that is supposed to show if you uncheck the SharedArrayBuffer option, appears when it's embedded in the iframe. From my widget page, the preview is not working, it shows:

Error

The following features required to run Godot projects on the Web are missing:

Cross Origin Isolation - Check web server configuration (send correct headers)

SharedArrayBuffer - Check web server configuration (send correct headers)


I think the problem is (maybe) in the iframe because the direct link is working.