Thanks! Glad you enjoyed it :)
LoudEyes
Creator of
Recent community posts
Thanks for pointing this out! It's important to always make sure that if you are making a commercial game, any assets you use (including fonts) are properly licensed for that purpose. I updated the link for Roboto to ensure it uses the direct Google Fonts link. To the best of my knowledge, both of these fonts are allowed for commercial use in games. However, it's always a good idea to download the relevant license and verify it for your project to be safe :)
Thanks for your comment Tom. I have used Unity for a long time and from what I understand for UI elements, the power-of-two requirement is less critical. These elements are typically not mipmapped and might not benefit as much from certain types of compression.I usually provide icons in pow2 sizes but not the other UI elements as these free UI packs are mainly created for new devs to understand and implement into their projects more easily :)
Hey! Thanks for asking but for now I'd prefer for everything to be distributed from my page on Itch since it makes it a lot easier for me to help people when they need it. If other people are distributing and someone needs help I can't know what state they received the files in and what could be causing the issue they're having.








