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Losian

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A member registered Aug 03, 2018 · View creator page →

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The whole "adult art is a waste of talent" harkens way too much back to the idea of puritanical values and censorship - the exploration of sexuality is as beautiful as any other exploration of the conscious experience and has every right to exist. It is not inherently lesser or crude or shallow at all (arguably I'd say games like this are far more genuine and 'real' than many 'well made' AAA games even, due to the personal effort and care of the creators vs sales as a driving force, etc.)

Anyways, point being: if you don't like or respect adult games, that's entirely your right, but don't try to guilt or pressure others about that. Let creators create what they wish and don't let your personal preferences or hangups diminish someone else's creativity or efforts.  

There is NO talent being wasted here because the individuals with the 'talent' (i.e. years of effort and work honing skills) are making what they want. If it's not what YOU want.. that's something you need to sort out, and it leaves you two options: pick up a pen and start creating or start commissioning.

A day late and a dollar short now, but.. I've always thought the aesthetic vs combat aspect would be fun to approach from an imagination standpoint - how we'd imagine ourselves as kids playing mock battles on the playground, shifting into a ramped up exaggerated RPG combat vibe in combat to fit.

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The demo seems phenomenal already, totally will grab this once it's available. Love it!


Also, just fyi probably already aware, but: Pretty heavy lagginess when first loading on a 1080 GTX, Win10 x64, windowed mode with Gsync on a 144hz monitor. Making the window larger, much less full screening it, pushes the fps to a total crawl, sadly.

I may be missing something but when playing on PC and getting to the screen at which you are prompted to choose an event/heirloom card the game instructs to 'double tap'. Double clicking, pressing ent/space/z/x/c/v/etc. and bunches of other keys don't really do anything, but I may be missing something obvious?

Grid based? Turn based? Cool art style! Love it. Simultaneous turns where all player characters go then all enemies go? Hate it. :(