Yes to both. Space for boost, and for the rest of the conttols check the game page:
https://lorddeathunter.itch.io/eye-see-mountain
(The link should also be available somewhere on top of this current page as well)
Yes to both. Space for boost, and for the rest of the conttols check the game page:
https://lorddeathunter.itch.io/eye-see-mountain
(The link should also be available somewhere on top of this current page as well)
Very fun & satisfying game. The brutal difficulty, "die and you restart" gives me some NES nostalgia.
I definitely want to try out a more polished version, if you plan on continuing work. I enjoy the brutal difficulty a lot. Some advice: it would be a lot nicer to give the players a bit more incentive. Better abilities, heal on kill instead of constantly losing health from everything, prevent the player from using abilities if the cost is higher than their HP, etc.
Art and music are great, and the gameplay idea is a nice twist on the RTS genre.
One complaint, however: I'm not sure if it's a bug or I'm doing something wrong (probably the latter, since no one else's complained about it so far), but after some time, I'm unable to do any mouse commands (select toys, move-to, etc.)
Seems like I forgot to drop a comment, but my first thoughts were exactly the same regarding adding some sort of highlight to all the interactables. Other than that, you pretty much summed up everything else . For OP, an idea for improvement would be a score system and adding more "events" that increase in frequency over time.
Very satisfying "proof of concept" (music, art, sounds, etc.). I would love to see how it turns out as a finished game.
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