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longtime168

131
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1
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A member registered Jun 07, 2024 · View creator page →

Creator of

Recent community posts

This game is f***ing insane!

I can't stop laughting

Great idea! At first I thought about "where is only 1 life"?

Then I realized that life doesn't mean death, it's the life where player controlling.

Anyway fantastic!

You made all of these within 2 days? that's fantastic!

At first I thought I needed to farm gear, but later I realized the goal was to go deeper into the cave. I finally beat the game! A very good experience, smooth controls, exciting combat, and lots of equipment. Attack, knockback, speed, health, plenty of variety.


Good game! my best record is -1036

I love it! "must be the wind" , lmao

Thanks!

Thanks!

thanks!

It made my day to see your video. Thanks for taking the time to play my game!

good polished game, nice sfx, nice pixel art. good job!

I love it!

yeah!

Wow! So that’s how it is. This idea is really cool! I never thought of a ‘life’ being meant for the player! Very cool!

very smooth movement control!  and the sound effect is also very fit.

Good pixel art. But the character has quite a lot of abilities, and I haven’t figured out how to use them properly. For example, if I use a certain ability at some locations, a box spawns in the scene. If I’m standing where the box spawns, I get stuck inside it

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The pixel art looks a bit blurry. I guess you didn’t set the photo type to Point in Unity.
I haven’t really mastered the game’s mechanics and only reached 1500.

I love the bloom effect, and your font is very cute.

however the game is very dark, I couldn't find a road.

It's strange, I died, then I reopen the game page to restart,  the game still shows death screen,

have you ever done any save system?


Great job! With very few art assets, you’ve managed to achieve such ajuicy feel, screen shake, particle effects, and the sound during combos. I never expected combos to feel this awesome. Well done, you’ve completely mastered the art of juiciness!

thanks for the feedback! yeah suits was a bit unclear.

good idea!

at least you finished it!

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I don't know what key is this, a? e?

great idea!  After getting a basic understanding of the rules, I found it really interesting, it requires careful planning and checking each character’s stats.

smooth move and camera, but the game loading is a bit laggy

interferes the combat, It’s hard to determine during combat whether the current stamina is sufficient for the character to teleport.

I’ve also thought about what it would be like if I could modify the deck or add a lot of new relics, but maintaining a long-term project is too demanding, so I probably won’t expand it further—haha.

It requires some knowledge of Texas Hold’em. Some of my friends who haven’t played it have run into similar confusion. 

Which means my game’s guidance and tutorial need improve.

Thanks! 

I previously searched for music on Pixabay, and some of it has probably been used by others as well.

good

the stamina system is a bit hard though.

So good! Smooth control, smooth camera.

the rigidbody is a bit wide though.

I really can’t believe it , how could such a complete game be done in just 2 days? 

But the mining efficiency is a bit slow.  reaching the maximum level would take a very long time.

good game, it's so funny!

I love your voice and the particle effect!

哎嘿

Well made game, the music, the sfx, the control, the animation, everything are perfect.

beautiful!

So realistic UI!

amazing HUD! and the plane flying so realistic, I tried to attack the cargo first times, then I realize I should protect it.

btw The web build is pretty lagging( loading or attacking would stop running a few seconds)