The new game, 'Spirits', is an homage to the classic platformer N++, with inertial movement (WIP), and support for online coop.
Elements included so far: switches and doors, edge crawlers with beams, mines that rearm, timer and time replenishing pickups. (Many more to be added.)
I'm interested in thoughts/feedback about the control method, because this is central to the game and very tricky to get right (so still to be tweaked a lot).
I'm also interested in trading play-testing, and setting up mutual play sessions with other people developing multiplayer games (as discussed here.
The game is playable in free a browser, including for online play, with no account required (use 'Connect as guest').
Playable link: https://locksteparcade.itch.io/lockstep-arcade
Other games in the arcade include:
- Neon Swarm (a Lemmings retake, single player, multiplayer versus and co-op)
- Pilots (multiplayer battles with homing missiles)
- Serpents (a multiplayer version of the classic snake with inertial movement, single player with high score)

alatro. :) This run was looking good, just needed to get over the hump of getting those category upgrades going, or maybe I needed some money generation to go with the ladder as well..