ok so a few things I like but I have a few suggestions
1. Maybe allow melee weapons to directionally block (adding a similar skill ceiling to ranged weapons and the inherent aim thing with them). Also maybe make it so that if you block it at the last moment you gain 100% damage reduction instead of the 60 or 70% it is rn
2. Maybe add a tutorial world? Minecraft console editions had this and it worked amazingly to help teach the play fundamental mechanics and gameplay loop and would fix the problem of this game becoming a wiki game
3. A few more interesting melee weapons would be nice, ranged weapons appear to have most of the cool stuff, or at least it seems like ranged as the most accessible ranged options compared to melee options which feels like I just choose the main ore items 9/10 times
4. You can be attacked or attack through 1 pixel wide walls and fences which feels very wrong >->. I can see fences but it feels like glass panes shouldnt be able to be attacked through
5. Can you maybe add some more detail to item stats? Like maybe telling me the boss spawn item cant be done during the day, or which ranged weapon can use which piece of ammo, or some items not having any text saying what they do (The Air Horn and Figure 8 Ball for example). I know those 2 examples dont sound too bad, but its better to not assume people know how to play your game or what an item does. I could deduce it requires me to right click, but to a person who hasnt played video games, this can be insanely frustrating