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lKOMOBATl

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A member registered Jul 09, 2017 · View creator page →

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You're right that better documentation could set clearer expectations. But in practice, when a developer's game is completely invisible, they don't go back to reread the docs—they immediately think something is broken or that they made a mistake. They turn to the community or support, which creates the very workload we're discussing.

However, I believe the proposed "Indexation Status" feature addresses the core of this issue more directly. In my view, this feature would not only make the process more transparent but also significantly reduce the load on the support team by eliminating repetitive, game-specific help requests.

When I faced this problem, I also found scattered posts and documentation that could hint at a solution. But knowing where to look for this information is a challenge in itself, especially for newcomers. Updated docs alone won't solve the problem of support overload because users in a state of uncertainty are likely to seek immediate help, not search through documentation.

Furthermore, the option for intentional non-indexing could also be clearly communicated within this "Indexation Status" section, explaining what settings to adjust if a developer wants their game to remain private.

Right now, game indexing feels like a "black box." I simply want to add a bit of transparency. A clear status indicator in the dashboard would empower developers to help themselves, provide peace of mind, and ultimately create a smoother experience for both users and the itch.io team.

Thank you for your reply and for agreeing with the core of the issue! It's encouraging to know the team recognizes the problem.

Regarding the concern about "gaming the system" — that's a completely valid point, and I agree that the inner workings of the indexing algorithm should not be exposed.

The key problem I'm trying to address is slightly different: the complete lack of feedback for developers when their game is simply not being indexed at all.

Many newcomers (and even experienced devs) might have a critical, but easily fixable, error on their page — like a missing description, an empty field, or misconfigured settings. Currently, there's no way to know this. The game just remains invisible, and the developer is left in the dark, not even knowing if it's in a moderation queue or if something is broken.

My suggestion is not about revealing ranking factors, but about providing a basic, binary status and minimal actionable hints for your own page only. For example:

  • "Not eligible for indexing" → with a simple bullet list: "– Description is too short. – Primary genre is not selected."
  • "In moderation queue" → with a rough estimate: "Typically takes up to 14 days."
  • "Indexed" → a simple confirmation.

This approach doesn't help "game the system" for better ranking. On the contrary, it helps newcomers follow the platform's rules correctly from the start, reducing confusion and the number of support tickets asking "Why is my game invisible?"

It's less about transparency of the algorithm and more about basic communication of page health. Even minimal hints would be immensely more helpful than the current silent state.

I'd be grateful if other developers could share if such a minimal status system would have helped them. Thank you for considering this perspective.

Hello,

I'm writing to address a recurring concern I've seen many developers express across forums and discussions: the lack of clarity regarding game indexation status.

Currently, after uploading a game, it's often unclear whether it's being indexed by search engines, stuck in moderation, or if there are specific issues preventing visibility. This creates uncertainty and frustration, especially for new creators.

The Problem: Developers have no way to check the "health" of their game's indexation in their dashboard. We get no feedback on whether our store pages are correctly configured for discovery.

The Proposed Solution: A dedicated "Indexation Status" section in the project dashboard.

This section would display one of the following clear statuses, along with actionable information:

  1. "Not Eligible for Indexation"
    • Description: Your game page is missing critical elements required for search engines to index it.
    • Actionable List: The system would list what's missing (e.g., "Game description is too short (< 150 characters)", "No primary genre selected", "Missing cover image", "Title field is empty").
  2. "Under Review / In Moderation Queue"
    • Description: Your page meets basic requirements and is in the queue for itch.io's moderation or automated checks before being opened for full indexing.
    • Helpful Info: A simple message like "All initial requirements are met. Typical processing time is up to 14 days" or even a rough queue position ("You are approximately #XXXX in the queue") would be immensely reassuring.
  3. "Indexed and Visible"
    • Description: Great news! Your game page is being indexed.
    • Optional Bonus: A timestamp of the last successful check or a green indicator would suffice.
  4. "Indexation Issue Detected"
    • Description: Something went wrong after initial indexing (e.g., a manual action, a penalty for spammy tags, or a technical error).
    • Actionable List: A brief description of the suspected issue (e.g., "Potential tag spam detected", "Page responsiveness error", "Community flags received") and steps to resolve it or contact support.

Why this is important:

  • Transparency: Builds trust between itch.io and its developer community.
  • Empowerment: Gives developers clear steps to improve their page's visibility.
  • Reduces Support Load: Many repetitive questions about "why isn't my game showing up?" would be answered automatically.
  • Professionalism: Makes itch.io an even more developer-friendly platform.

This feature wouldn't need to expose complex SEO data but would provide a crucial, user-friendly overview of a project's public visibility status.

What do other developers think? Would such a dashboard status be helpful to you? I hope the itch.io team considers this suggestion for a future platform update.

Thank you for your time.

I just tested it and it worked fine for me. you need to click the screen and wait for the "leave" button to appear. You can click on any point on the map except the white ones.

I liked this game. But when I pick up a fragment, the cursor overlaps a part of the fragment.

Different resources fall from certain fights and events, you need to collect a certain amount for repairs.

Yes, I used AI "kandinsky"

How do I find a cat?

Сначала начал новую игру но пропустил обучение и все пришлось начинать заново но кнопка новая игра и продолжить не работали.

И обучение нельзя пройти, враг не нападает.