Thanks for the feedback, and for making a video!! There are currently 4 other items in the game that are not available in the demo, along side a new gameplay mechanic! I think the knife minigame could be really cool, and I will attempt to implement that in!
I struggled trying to figure out how much of the game I should reveal in the demo, (such as the exploration aspect) as I do want to keep some of it a secret, but I see what your are saying about wanting to get a chance to test that for feedback, and I will see what I can do.
As for your questions about the story, there is one special story item (a news paper) that you can get from the item box on either rounds two or three, if you are interested in learning a little more. But for the rest of the narrative you will have to wait for the full game, it will all be explained eventually!
The item manual would be a great addition, and I am currently working on putting it into the demo, along side difficulty settings. Your feedback has been really valuable, thanks for taking the time to play FUSE!
Great video!!
Livery Digital
Creator of
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FUSE is a tabletop horror game roguelike where you pass a IED explosive back and forth with the Handler, a serial killer wearing an hulking bomb disposal suit. With every pass the fuse shortens, until it eventually explodes on who ever holds it last. Use items to strategically rig the bomb, play against a smart, ever adapting AI, and hope you can survive long enough to find a way to escape. After every three rounds The handler Goes to rest, giving you the option to investigate the small room around you, maybe you will find something of use around here...
FUSE IS INSPIRED BY GAMES LIKE:
Resident Evil Biohazard: 21, Card game DLC
Buckshot Roulette
Inscryption
TRY IT NOW!
oh Sorry!! yeah Its a difficult fight, you have to stand in one of the laser zones and wait until you see it charging at the mouth, then run over to another laser and do the same, you just keep weaving in and out, I am thinking about making that boss a little easier in a later update. because it is defiantly too challenging!
Thank you! I am planning on updating the game in the future so that the game pauses and the break the loop sign flashes across the screen then disappears so you can see all of the bullets. As for the revolvers the point is to be kind of comical, swapping out the barrel of a revolver with a 9mm barrel, or a shotgun barrel, or maybe even a rocket launcher! And yes the transitions definitely need a little work, but you can only get so far in four days, thanks for playing!!
FIGHT. DIE. FIX
The Interloopers: Revolver Redemption by Livery Digital is more than your standard roguelike. Rather than going through the classic loop of fight, die, upgrade, this game allows you to attempt to break the loop—once per run.
In this game you'll play as the Interlooper, a being who possesses the power to cheat death. Fight off hordes of mafia cultists as they try to bring about a so-called day of reckoning. Can you stop them in time?!
There is only 9 levels including the boss so its a fairly short game, I made it in just four days for the GMTK 2025 Game Jam with the theme of Loop. I would love to see what you all think!



