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Little Sharky

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A member registered Dec 24, 2018 · View creator page →

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Its been a while(!) since i last made any updates to the project, things get so busy when a little baby comes along! Sleep is a luxury nowadays : p

I will be looking to jump back into the project over the next week. I last left things where id uploaded a classic skin to accompany the xmas edition, but rather annoyingly, i fluffed the directory structure up a little. 

I was aiming for a dashboard where players can select which skin they'd like, so they weren't stuck with just the xmas skin. I think this will be a good jumping-back-in point.

Im happy with the mobile version (still not great but is pretty good). Thanks again for those taking a look at the game, and those over at https://twitter.com/Indie_launchpad which does such as a good job of promoting to this day!

LS.

Mobile friendly gameplay and new skins coming very soon!

Hi all

Thanks to all those visiting the game from html5gamedevs.com. Its such as great resource and really enjoying using it.

Anyone else recommend any game resources - feel free to post!

Check the game out on the Game Dev showcase:  http://www.html5gamedevs.com/topic/41898-christmas-breakout-classic-breakout-wit...

LS.

https://littlesharky.itch.io/christmas-breakout-snowman-edition

Hi all

I'm Jay and recently published my first HMTL 5 game Christmas Breakout - Snowman Edition. Breakout is a game where you  hit a ball with a paddle and aim to destroy bricks above. The  balls trajectory changes during game play so lining up the paddle in time to strike is where the challenge is set.

I started following the MDN game dev tutorials in early 2018 as an introduction to HTML game development, and found the tutorials very useful (big thanks to Mozilla!).

So, based on the tutorials i rewrote the game using more modern JavaScript techniques, which was a great way to learn about the game loop, requestanimationframe() and collision detection. I also wanted to add a few custom features such as using HTML Local Storage for persisting current scores, high scores and levelling up. 

Overall i'm really happy to get the game finished and out in the wild for people to enjoy during the Christmas period and beyond. Id really appreciate any feedback, feature requests etc as i plan to enhance the game over time.

.

What features would players like most to have added to Christmas Breakout? 

Thoughts and opinion welcome!

LS.

Im thinking of adding a dev log retrospectively. Basically id discuss how I reused the MDN Breakout tutorials and customised the game to make it more unique.

Ill take a few dives into the use of IIFEs, function expressions, local storage and the game loop, giving reasons behind choices and opinion on how things went.

Stay tuned.

LS.

Little Sharky is now on Twitter! Hope to connect with with some cool people and resources, come stop by and say hi @sharky_little