11 in first try

It's the best game for brony party. Really, it should be played on some little get together. Live reaction is clever and funny addition too. Kino, Musci and Fandom are all mostly related to fandom, and questions about them are hard to me. My high score is measly 7. I mostly recommend this game to understand how well you know mlp

I wanna write here that your game is Tabun's favourite
Tabun is russian-speaking brony site and I made a post for that game jam. By simple voting system, people decided that your game was the best. So congratulations and thank you for the game!

If you are interested, there are Tabun developer's games:
Kudos to Kujivunia for thoroughly playing in each game of that jam. Alas, it's all in russian, but you can use YouTube's subtitles translation.
I think it would be quite interesting for developers to watch someone play their game.
Fist day:
The Bartender
Second day:
Mare Fair: Tendie Frenzy
Fruitilitious
My Little Selly: Gamedev is Magic
Sweetie Puncher
Dragon Solitaire
Third day:
Scooter Scoots
The Kirin Brews Some Tea
Mare-y Oat Bros
MareFall
Fourth day:
My Little Gear Solid Demo
Melody's Secret Hobby
Flutter's Cloud Watching
EEEEE! (Echo's Eerily Enigmatic Eldritch Expedition)
Lyrant Foot Simulator
Jammin' With Lyra
Club Mare
Sunset Smoothies
And extra for Kujivunia's favourite games:
The Bardender
Scooter Scoots
The Kirin Brews Some Tea
I like it. The combat system isn't elaborate, but it is not easy, so it's a bit of a challenge. If there were more sound effects, it would help the atmosphere of the game., but music is great, I most like harpsichord in the castle.
I think some boss tactics would be helpfull for others so here they are:
Intricate novel-game. I've got a first easy end by just emptying this bar at the top with 65 at the start.
The problem is that I have an old monitor with a resolution of 1280x1024 and the game doesn't fit in my screen, so, I can't reach those scrolls at the left and the right. Are the necessary for propper gameplay?

I am too lazy to update so here is new version if someone interested:
https://yandex.ru/games/app/418049?lang=en
MTH_Root (from Tabun):
The style is consistent, although there were some weird stripes in the room. It's definitely not a hardware issue, as Twilie is rendered normally over the stripes. Completely failed to figure out how to distinguish fake ponies, other than catching them on typos like “Flutterguy” instead of “Fluttershy”. I made ten attempts, but didn't make it past the second level. The game is difficult, but interesting. Especially want to praise for the opening video and animation of the loss if you leave the room in which there was a fake pony.
I merely translated the comment from Tabun's user.
MTH_Root (from Tabun):
The graphics are nice, the style is consistent. Ponies are cute, with them you can interact and this is an additional plus. The tutorial is simple and easy to understand. The game looks professional - with each level there is a progression, mechanics are added. The controls are intuitive, but the inversion of the mouse wheel when selecting an artistamp a bit inconvenient. The only problem is with the weight of the parcels, as I realized the intermediate values do not need to count, but they are still marked on the scale. Very meditative game, I liked it.
I merely translated the comment from Tabun's user.
Niko_de_Andjelo (streamer from Tabun):
I really liked the sound. Graphic design in the uniform style. For this + point in advance, although I feel that the author will most likely not continue to develop the game.
Cons: the game is terribly slow. The author failed to normalize the motion vector, which led to the fact that the movement on the diagonal 1.4 times faster than the axes. The game has a very weak connection to the ponies. Except for the hero sprite and the word Rarity in the description of some abilities I didn't see ponies. The abilities are useless + unbalanced. Lightning Bold of the first level kills with 1 hit any monster (and there are several lightning bolds at one hit), upgraded to several levels fireball does not always kill with a hit even one monster.
The game on a technical level is better than numget survivor. Here, for example, you can't run outside of the textured map, and extra enemies are despawned.
I have NOT played the game. I survived for about 5 minutes at most, I didn't find any new enemies except for the big boogers, but I found the uselessness of weapons.
About 20 minutes.
I merely translated the comment from Tabun's user.
Niko_de_Andjelo (streamer from Tabun):
A clone of a good old game. The gameplay is the same, what ponies have to do with it is not very clear. But it is still pleasant and interesting to play. And the textures of ponies pulled in general harmoniously (pouring cider, drinking griffins and bald foals...).
EXCEPT FOR A HUGE CON: THE CONTROLS ARE BUCKING BROKEN. Very often your character doesn't move between stands (but jerks in his stand), or can go the wrong way... In a game that relies on precisely calculated quick reactions such flaws are a CRITICAL drawback.
Made it through the game completely UNLESS there were CONTROL FLAWS. About 10 minutes.
I merely translated the comment from Tabun's user.
Niko_de_Andjelo (streamer from Tabun):
In many ways similar to the Farmare, this one is much more technically advanced. But at what cost? At the cost of a massive load on my gaming RX 580!
It supports the gamepad, but it can disconnect and only a restart will help. I had the same problems with capturing the game for OBS.
Pro: very in the theme of the use of Tilt-shift effect (it creates a sense of diorama, toy).
I played the game completely. About 15 minutes.
I merely translated the comment from Tabun's user.
Niko_de_Andjelo (streamer from Tabun):
I really enjoyed the gameplay, but didn't like the technical condition: everything that can be picked up is picked up in a bunch, not the top item. This makes the game incredibly hard to play. There are also balance issues.
Whereas the last Post Poners game was a polished demo, this game is much more finished in everything but technical condition.
I've played the whole game, twice. The second time I found how to send gifts, and it turned out to be very imbalanced, so here's a problem for you.
About 30 minutes.
I merely translated the comment from Tabun's user.
Niko_de_Andjelo (streamer from Tabun):
The game is cute, fun, but clearly not complete. Enough said, that the main, stated in the title, the point of the game... is not realized. The date is not written. But it was kind of cute up to that point, so if the author finishes it, the game will probably be good. Not enough graphics (in a visual novel!).
Went through the game for several endings, including three Flim-Flam endings, a bad one with a date, and a good one with a date (multiple paths).
About 1 hour.
I merely translated the comment from Tabun's user.
Niko_de_Andjelo (streamer from Tabun):
Quite an interesting variation on the theme of passing the corridor with anomalies. Although in some places it's not obvious what follows from the character's lines, but in general there were a lot of speeches, new ones were regularly encountered, so it was interesting to play, although it took me a lot of time to complete the full playthrough....
The character moving feet forward - is it a bug or a feature?
Completed the whole game. About 1 hour and 30 minutes.
I merely translated the comment from Tabun's user.
Niko_de_Andjelo (streamer from Tabun):
I'll start at the end - I really want to try to play this game with someone, because I couldn't beat the computer, but I want to test my theory that it would be an incredibly interesting game with friends.
It's just a well-made game. I didn't know the rules of buckball and had very vague ideas about it, but... after playing this game, I understood everything. I think that alone is already worthy of appreciation (sic!).
From the drawbacks - very difficult for the brain three-axis control and, probably, discreteness of pony positions, but the latter will have to be tested in a game with a human.
Went through... I don't know, just played. Couldn't beat the computer, though I tried. About 20 minutes.
I merely translated the comment from Tabun's user.
Niko_de_Andjelo (streamer from Tabun):
The game is quite difficult because of the game mechanics. I was only able to complete the first 3 levels. In general, it was fun to play, although the lack of saving progress after restarting the game (cured by the cheat button in the menu, left, apparently, for this case), random money drop, which makes the gameflow unstable, not quite convenient work of the saboteur Aryl
Passed only the first 3 levels, the last 2 could not because of the difficulty and randomized economy. About 10 minutes the first attempt. About 10 minutes second attempt. Let's count, about 20 minutes in total.
I merely translated the comment from Tabun's user.