AAAAACK FRIDAY
LiterallyWize
Creator of
Recent community posts
thank you a bunch! i really appreciate you taking your time to write about the game
about the movement, dashing is a great idea, honestly should've thought of that haha, and i did implement bunnyhopping although it's hard to get the hang of
as for the wall jumps, i assume you mean how you choose which direction you get sent towards, i'm not too familiar with 2d platformers myself so i had thought it'd be easier to control, but i understand why most players would be a bit unfamiliar with it
that aside, thank you again for the comment, i'll make sure to keep your ideas in mind once i work with this genre again!
thank you for the feedback! i'd recommend playing the version on your computer rather than your desktop since the game makes use of a decent bit of shaders in that sequence, which might've been the cause of the crash
as for the rest of the issues with the game, i plan on coming back to this game at some point and making a sequel from scratch, since i wasn't able to fit in all of my ideas causing it to be a little too hard to understand and play, i really do want to expand on the story of this game once i've got time
that aside, thank you for playing!
