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Liriobirdon

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A member registered Jun 08, 2020 · View creator page →

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Interesting concept. I feel it is lacking some juice. I've played the demo for Cloverpit and I couldn't help comparing the two games, and at the end of the day I did find the Cloverpit demo more engaging than Roulette Hero. I don't think every game needs flashing lights necessarily, but there's a certain je ne sais quois on this one that makes me feel less engaged with it. Maybe it's how much of the screen is dedicated to relatively static objects, while the roulette wheel is sort of off to the side with tiny little roulette balls? I'm not sure. I'll be interested to follow development on this one and see what comes of it - roulette is an under-utilized mechanic in games for sure!

楽しいです

I've always been really interested in the death industry, but for reasons such as "being terrible at chemistry" I never went into it and instead went into landscape architecture. One of my thesis 3 years ago wrote about alternatives to traditional funerals focusing primarily on green burials. I was really surprised to play this game and find out there were so many more alternatives I had never heard of! It's amazing how closeted the death industry is, and I thank you for opening our eyes up to it. I also wanted to say thanks for including trans issues into your game - something that doesn't get enough attention in media.

Pleasantly surprised this was made in Ontario! Hello from Hamilton :)