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lipucd

8
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A member registered Sep 01, 2023

Recent community posts

As a WAM guy this VERY MUCH PLEASES ME~! Though semi wish if post-sink maybe something would -stick- with her (har har), recoloring or otherwise! Still, just happy such content at all got put into this project!

I for sure LOVE the transform/corruption elements going on here, but right now I do feel like the player could use a touch more information? From what I gathered: You can be 'kidnapped' once per floor before the second kidnapping counts as a Game Over. On normal floors this means only the wolf girls who collar and drag you to the pink stairs can do this, while on latex floors the latex mobs that latch onto you AND the vac bed trap both can account for this. The trap one has been a little confusing to parse as it feels like I'd struggle out only to suddenly Game Over out of the blue, so I feel like making this a little bit more clear on what's going on would help! Also I'll admit the color of the floor text does help ATM in reminding a player that they need to reach a new floor to 'reset' their capture status, but having something to make note of your status would also go pretty far beyond just the body visuals!
Overall though really dug what I've played thus far and eager to see more! I do want to ask though how much 'different' is the paid version ATM?

Been trying to trigger this, because I want to see that perma coverage. Yet to get them to show up though, but I can say the concept for sure hits buttons!

Legit ended up using a ton of the gear from this. If anything really loving the Liquid Latex Collar and kinda wish there was more like that!

VERY much looking forward towards more of this! Even in the 'demo' this already sprices it up tenfold for the type of content I'm after!

REALLY looking forward towards some good glooping!

Hmm, interesting bug, but I'm at 1080p screensize, and if I full size the game, it's black boardered really hard. First RPG Maker MV game I've had this issue with!