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LightSpeedZX

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A member registered Jul 25, 2021 · View creator page →

Creator of

Recent community posts

Just uploaded a video with a full playthrough of both versions of my game side by side, this might help the moderators decide if the updated version should valid for the stream or not.

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Congratulations to everyone involved on this jam! It was awesome, can’t wait for next year’s! Got the 23rd place here!

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Wasn’t expecting a game made for a retro console! I played on a PAL MegaDrive 2 (with NTSC 60hz mod and an Everdrive) and really had a blast playing it! Then I replayed it on the emulator included too. The gameplay mechanics are simple and fun, I personally enjoyed the difficulty of the levels and the bosses but I have to agree that they had a huge amount of HP… which tbh kinda added to the charm of it being a Megadrive/Genesis game. To put it in a phrase: When I finished it, I just wanted to play more. xD

Just wanted to point out that the game crashed on my console during my first playthrough at the 2nd level, after resetting the console I kept dying on a loop (solved by turning the console off and on instead of resetting), most likely it’s something related to my Everdrive or my setup so it shouldn’t be considered a problem for the gamejam, but I still decided I should mention and record it in case it’s useful for the developer in any way.

Yeah that is my main intention, I will upload a video from both versions so you can see the differences so it makes things easier for you and the rest of people judging and testing the game to see if they are valid or not. But even with all that in mind I will always keep the build from April 15th available. Thank you for clarifying.

Also, I wanted to ask if late updates are going to be seen or considered, my game had a lot of missing tutorials and required some tweaks related to difficulty which might be a pain in the ass so I worked on that some days after the deadline. But both versions are fine to be played since they don’t have any game breaking bugs.

Oh it’s totally fine, to be fair beta testers also deserve credit xD But thank you for clarifying it!

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This game is a slap on modern gaming, no DLSS, no generic gameplay mechanics or characters, it reminds me of the golden era of video games when all you had to do was put the game press pwoer and have fun. I love how the game doesn’t have any type of tutorials, everything is explained properly in a “subliminal” way through the level design. If this doesn’t win then it doesn’t win i don’t know lol. Can’t wait for a sequel, but take your time and don’t rush or kill the franchise. Kojima hire this man, or don’t so he overtakes you lmao. 10

postscriptum: I love the fact the game as exclusive images and phrases on the game’s page, reminded me of old games with manuals, now they are blank or there’s no paper lol

buonanima

This is one of my favorites so far! It looks great, sounds great and is extremely fun! Still couldn’t finish it but I will definetly do so after testing more games.

Thank you very much! I’m glad you enjoyed it! In case you want to see the rest of the game without collecting all the 5 Ozempics you can now use the cheat code in the description of the game’s page.

Nice! I'm glad it's working now!
Don't worry, actually I'm glad you mentioned this issue since it could happen to more people.
Thank you once again!

Thank you very much!

Sorry to bother you again, I just uploaded the proper unreal engine dependencies on the game's page (UEPrereqSetup_x64.exe)
If you want to try it I would really appreciate it since you're the only person that is having this issue and I don't want anyone else to have it xD

Thanks for testing that too, i'm working on a update right now so I will definetly look into that issue.

Alright i'll take a look into it right now, thank you for the screenshot.
Meanwhile, you mentioned that you installed the end user runtime mentioned in the screenshot, but can you try to install the "vc_redist.64x.exe" and "vc_redist.arm64.exe" located in "\Engine\Extras\Redist\en-us"? Those are the game's dependencies, usually when something's missing you will get a message when opening the game telling you to install that, so maybe it could work.

Thanks for playing my game, i'm glad you enjoyed it!
Yeah the truck segment might need some balancing, i'm still thinking if i should add an option to make it easier and have more tutorials showing up.


SPOILERS!!!
Also, I just noticed i didn't mention that you need to find all the 5 Ozempics to get the real ending.

Thank you for playing my game, do you get any error related to audio when opening the game? I didn't get this issue anywhere but i want to research and possibly fix it.

I'm having fun with it xD
Still couldn't find who's the killer, not sure if i missed something but some Apt. numbers were not working.

Good job!

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My game is missing credits to some sounds, it has some volume mixing problems and a lot of placeholder textures, i would like to know the limits of the changes to the project when it comes to these aspects.
If changes aren't allowed then i have to warn those who playtest the game about the loud volume of the main menu music xD

The core of my game is practically done, but i still need to add a lot of missing Audios, replace some placeholder textures, make the Main Menu, Pause Menu and the Settings Menu.
Also had to rush and re think a couple of things lmao.

Gostava de poder testar numa GameBoy original, mas por agora vai ter que ser só numa GBA. Excelente trabalho! 

mandem-me a rom sff, quero meter isto a rodar numa gba