With the beginning levels I wanted to make sure that each obstacle taught a new skill, and that there weren't too many things to learn at once.
For the later levels I just tried to think of new ways to challenge the player that I hadn't done before.
Are you talking about the acceleration? I'd love some more feedback on what I can do to improve the movement!
Im fine with a few skips, nost of them require some knowledge of whats ahead, or a decent amount of skill to pull off
Speed doesn't matter for touching the flags, but you do need to be on the ground for it to count when you touch it. I didn't want people to be able to cheese them too easily :)
Oh, thats just a sandbox at the end, I need to add more levels