Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

There were 2 mechanical things that frustrated me a bit.

1. There were some monsters with no real way to shoot them. (player was too high up and had to jump onto a lower platform)

2.You can't shoot a monster that is right up against you.

This combo made the second level pretty frustrating to play. Also, not sure if you're familiar with the term coyote time, but I think implementing a bit of coyote time would make the platforming feel much better!

(+1)

Yes, you are absolutely right, level 2 is really frustrating. We're just waiting for the end to change it.
Regarding coyote time we didn't know about it at all, but we are going to go with that!
Thank you very much for your feedback!! it’s a big help!