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A member registered Dec 12, 2020 · View creator page →

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Yeah, I must admit to being pretty happy to retire RGM. EFPSE is a great bit of kit.

What's the best way to make a switch, I've started using the scripting stuff and got basic functions working, but I can't see any function to change textures or anything to represent a switch being operated.

(1 edit)

Thanks got that all working fine.

Next question,  how do you stop the angled wall modifiers changing the ceiling tiles as well?

EDIT: Didn't realise you could use floor tiles on different heights! 


It's called Water 1,  it's the whitespace between the name and number being the issue.

Phew, glad that's sussed out.

(4 edits)

Texture.dat loading issue. 

Trying to load my game and I'm getting an error "The process cannot access the file ####\Texture.dat because it is being used by another process.

I've tried rebooting my computer, but that hasn't made any difference.

EDIT: It seem this is down to a texture I added, that it doesn't like for some reason. I edited texture.dat with notepad and removed the texture and it seems to be fine.

Hi, loving the engine, have been keeping an eye on this for a while and waiting for a translated version! Great job.

Anyway questions..

1. What's the best way of taking in game screenshots? PrtScn seems to only capture the menu screen and the windows game capture stuff doesn't seem to be able to capture anything but a blank screen.

2. Blood decals, not sure if this is something my end that I'm doing wrong, but not seeing any blood decals. I was just using the stock blood decals. Will experiment more.

3. Any chance of the most basic terminal/trigger script? Just so we can see the scripting language in action?