I really love the vibe. The music is top notch, its cool that you can jump back on the horsie!
I think the difficulty might be a bit too strong, I might be a potat aim but i spent all my bullets on the first 3 ruffians :)
Great game, music and art! Thanks
LevChickie
Creator of
Recent community posts
Amazing Menu, the dancing guy got me every time.
The game itself is a bit hard I think - it might be a good idea to have a tutorial level where you explain how to shoot move and stuff.
- I think when you shoot it is not always directed towards your mouse but towards the player characters gun which understandable but makes it a bit more difficult to aim.
- At first I was just moving around and I think you can play for a long time without triggering enemies. You might increase the enemies awareness/detection and reduce the number of enemies
I will now go back to my room so the people in hoodie wont find me ^^
Hi!
It was really hard to understand what I can do with the click, I thought I have a melee weapon but after the first parry everything was clear. It was a super interesting game. My general strategy was to go horizontal and just parry back the horizontally sent bullets so every one will hit the enemies.
One last suggestion: if the player beats the enemies you could show some "you won" view because I was looking for a bit for additional enemies :)
All in all a super fun game thanks!
Hi!
Thank you for trying out my game! I have made the art and assets myself, I thought I will try to make a "no imports" game.
Thank you for your feedback on the spinning attack cooldown. I also want to improve the game by introducing some kind of feedback to show the player that their special abilities are reset.
Music is amazing. All bosses have their own unique boss theme song is something I never thought I will find in a 9 days game jam.
The gameplay is also really really fun. I didn't really collected buffs in time because I was just running for my life most of the times.
The stage 1 boss was super hard for me - especially its phase 2 was harder than Elden Ring :D :D but luckily the HP wasn't reset so I could grind it down.
About stage2:
https://drive.google.com/file/d/1_yxvr2VCc_GULk5XG9r0OsU-0QdJ2Dhh/view?usp=shari...
This screenshot tells everything :D :D
I am not sure how far I progressed. I keep dying in the room with the 3 lines of trap, black bouncing enemy and the shooter that shoots in a circle.
I found the key in the labyrinth on the other side but I didn't find anything on this room and I just kept dying while searching for another key because that key in the labyrinth alone was not enough to open the locked door. Did I miss something or I need to kill one of the monsters for the key? - I try to just rush through the game because I was out of bullet soon and I think some enemies might be just villagers shooting bakery at me.
I really enjoyed in nonetheless. Great game! <3
I really like the spiral shooter saying "Red" all the time. I think I died way too soon to find all features that you implemented.
Sometimes I died because a word spawned just next to me on the border. Maybe you could improve the game a small bit to remove the border spawn and spawn outside the border so the player would have a bit more time to avoid these sneaky words :)
Thank you for the nice little game! I really loved the Menu with the two options to "Rob a Bank" or "Exit the Game" it was hilarious :D.
The game itself was very nice and the audio was very well done. One minor thing that I think could be beneficial to have a tutorial level where you use UI and text to give some basic ideas of the player how to play the game. I mean it was easy to figure out but I don't know what were those blue ball - collectibles and I needed a few seconds to realize I could actually shoot back.
I loved the way you built your levels it was funny that after defeating the police you went to court level, I laughed when I saw the next levels.
The last level with the purple boss was especially hard, I had to cheese out the boss because when I tried to dodged the bullets it just killed me (I suk at shooter games, tbh)
Overall I really liked the game it was nicely done and I really enjoy creative solutions.
Amazing design, the tiles, the background, the music really gave me the steampunk feeling. The robots animation was also very smooth.
I found one thing I couldnt figure out. I died after hacking the first robot and I went to a red-ish place where I couldnt do anything. Am I missing something, or that was a design choice?




