Hi everyone! Echodelve is my first finished game, made solo in Godot. It's a turn-based roguelite with short runs and 1v1 fights, inspired by Buriedbornes.

▶ Play the free demo in your browser: https://lescoderbr.itch.io/echodelve-demo
Full game: https://lescoderbr.itch.io/echodelve
What makes it different
• No mana, no cooldowns: every skill has a limited number of uses per run, so you decide when to spend your big hits
• Readable enemies: you always see the enemy's next move, so you can dodge it or interrupt it (stun, sleep, petrify)
• Choose your path: fights, elites, events, mini-games and camps on a trail map, with weather and hidden biomes
• The Echo: when you die, you leave an Echo at the dungeon entrance that teaches you a permanent lesson on your next run
The full game has 18 heroes, 12 dungeons, Ascension 1–10, a Daily Challenge and an idle mine. Buy once: no ads, no microtransactions, fully offline. English and Portuguese (Brazil).
The demo has 3 heroes and the Catacombs, and plays on mobile too (portrait).
Since this is my first game, I'd really love feedback, especially on where you got confused or where it stopped being fun. Thanks for reading!


