Life is roblox
LEMONCLOUD
Creator of
Recent community posts
Hello and thanks for responding. I'd say that the most obvious ai asset would be the zombie in the logo as well as the "headshot" text. As much as I understand how hard adding human art can be, I strongly advise not to add ai art as not only is it controversial, but it almost never looks good nor polished. It's just very unflattering.
I personally think this game would be much better with a logo similar to that of Gears Of War or Day Z.
For the movement, I noticed the sideways speed and acceleration/deceleration is different to that of the forward and backwards speed and acceleration/deceleration. Forward, backward, and sideways movement should be the same. Some games do make the forward speed a little faster though. I learned that making the accel/decel around 2 times the speed of the player makes for very snappy movement. (Ex. Sideways, forward, backward speed: 600 / accel/decel: 1200).
Some combat improvements would be a melee button, like that in the Doom reboots or the Halo series. Making the viewmodel more centered and larger would be nice and the idle crosshair is kinda distracting.
I also found a very annoying bug that makes it so that I can't escape pointer lock. A simple if esc key pressed, exit pointer lock event should fix this. I also think the FOV should be higher, I find 90 the best. One last side note is adding some hills to the terrain to make it feel more natural.
Overall a game with a lot of potential that shows what Gdevelop is turning out to be. Thanks for giving back to the Gdevelop community with your extension, it's amazing. Sorry for making this way too long 😭
I feel like this game shows what the future of Gdevelop is shaping out to be. The shooting felt good and the environments and models are something that was clearly not possible 2 years ago in Gdevelop. My advice would be to replace the ai art, make the movement more responsive, and give the game some visual clarity. Thanks for making the outline extension btw
rating yours, rate mine if you have time: https://itch.io/jam/bad-ideas-game-jam-2026/rate/4437779
Reviewing yours right now. Here is mine: https://itch.io/jam/bad-ideas-game-jam-2026/rate/4437779
I already played yours. Here's mine: https://itch.io/jam/bad-ideas-game-jam-2026/rate/4437779
Here is my game: https://lemoncloud.itch.io/pablo-the-packing-peanut
Going to rate yours right now. First impressions, art looks great
Great minds think a like 🗣️. My game is also about being a packing peanut in a cardboard box: https://lemoncloud.itch.io/pablo-the-packing-peanut. Rating yours rn
Oh ok. Well here's mine: https://lemoncloud.itch.io/pablo-the-packing-peanut
Hello, I am the developer of this game. I solo developed it after I was done with my midterms. It is a physics based 3d platformer where you play as a packing peanut. The purpose of this post is to inform you that this game is unfinished. I had two talented voice actors record some lines for different characters and had intentions to improve the open world. Please support my game so I can get this game into the collection with voice acting and a better open world. Thank you for checking this game out, it means a lot more than you think.







