Was playing the Pinball Action game in the browser and the ball got stuck at the top left of the table where it says "collect bonus", thought to let you know.
Really cool concept.
I was working on a remake of a Atari 2600 game called Airlock to looking like a Gameboy game, I was making some good progress early days but as the days went on I started to procrastinate too much resulting in the footage below.
I'm going to continue working on this as I really want to see this become something playable.
I feel like I've also learned a lot while working on this little project.
Hey all, I'm struggling with an idea for the theme so I'm making a platformer and was wondering what you all would deem essential to the gameplay?
So far I'm working on art at the moment so no game or levels have been designed yet.
I got so far:
After starting to list these I did think about possibly moving platforms so I will do art for them in a bit.
Are there any other things that could be in a platformer?
I really enjoyed the look and style the game has, really had a N64 look to it.
I did get stuck on the level with the small cubes you bounce off, just couldn't seem to get any further, I do feel the scale of difficulty is pretty fair though.
I can see alot of work was put into this just by looking at it but I couldn't seem to figure out how to play the game on my phone.
Feel like I've missed a tutorial or something.
After restarting the game I realized that I didn't miss a tutorial, seems weird that I can't do anything except tap on the cards, the game looks designed for phones too as the screen aspect lends it straight to it, I must be missing some minor detail on how to play it.
Sorry about that, not sure why it didn't work, I just tested it just now and 404 so my bad.
Try this: http://lwcreations.duckdns.org/ You might need to scroll though it to see all the posts.
These below are the posts if you don't want to wade through my other posts.
First post is on the top then the last is the bottom link, the middle post is where the most content is.
Check my website out for a couple posts I've added recently on my project. http://lwcreations.duckdns.org/category/dev-blog/
I include sounds and screenshots of the game there.
Also check the page for my game here which has some devlogs, they are cut down versions of the posts on website. I'm likely to change the cover image though. https://leightonw87.itch.io/untitled-arcade-game
I've been seeing lately that Bong Arcade has been consistently played by many of you guys, how many of you would like a version for Android?
I would be making it ad supported if it did turn out people what it, I can add the option of removing ads for a small fee or after a certain amount of play time.
I just noticed one of my games end up on the same site but in the game my name is plastered all over it, including a icon that links to my itch.io page. It's kind of sucky but it's giving me free marketing, can't complain really.
It's okay for a game that's made quickly but you really need to spend more time making it easier to play, It's near impossible to see where the player is and I could not get past level four.
I loved playing it, not sure if it's just me or it's just my personal preference but I found the keyboard fire and jump buttons were flipped around to what they should be. I got to the second boss which gave me some difficulty due to this and resulted in Game Over, I saved it to my Desktop and I'll give it another whirl once I have time.