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lazarus_vitalis

27
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A member registered Feb 05, 2023 · View creator page →

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Our submissions have almost the same name and worked on similar concepts but with different takes so I got curious. It was interesting and fun to play through your game!

Thanks for playing the game! We hope you enjoyed! We will certainly explore possible expansions to the idea, we had a lot of plans that were scoped out because of time constraints unfortunately.

Thank you for playing the game! We would appreciate help in identifying these bugs if you can. We imagined it more impactful to represent the multiple window mechanic outside of the web but it would be fun to explore in the future maybe!

Thank you for playing! We hope you enjoyed the game!

Yeah the bug on dual monitors have been known to us and we will work on them after the jam. I'm glad you enjoyed it nonetheless!

Thanks for playing! Would you mind sharing the bugs you'be encountered? It would help us improve it after the jam. We would very much appreciate it!

Creative concept! The dialogue kept me going. Had fun stumbling my way into where I’m supposed to be in the map.

Simple concept, funny execution!

Really fun concept!  I felt the pressure as soon as it started and it was great. It does get easy in time, even easier with europe having the places all bundled up. Still, someone had to stop me before putting it down because I didn't realize I was way past the goal already.

Cool risk and reward balancing concept with size and health. The magic wand was a good feature, I got so excited when I got it that I blew myself up the first time I used it. It was funny to watch the wizards blow themselves up as well. Great job!

This was a great game! I played it co-op with another person controlling the mouse and we had so much fun. Decoding the messages before it was revealed felt great. Congratulations on your first solo game jam!

Great art and great twist! I did run into a couple of bugs. One was when at some point, the ball started following the paddle, going left when I go left and so on. Another there was a certain angle that the ball got into where it bounced indefinitely from left to right. It was all very funny. Great job!

Cool concept! There might be a lack of feedback when finishing levels because the delay of switching levels confused me but that might be my low volume. Nevertheless, well executed game with well made music and art!

Very cool intro, the alien translation is well represented! The game gives you quite a challenge, quite hectic to completely manage multiple god boxes.  Great job!

Cool concept! Had a lot of fun filling up the level with the little sprite!

Nice job! It’s great to hear you had a good time!

That's true, we had a ton of other plans that couldn't make it given the time constraint. Thank you for playing!

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I'm glad you liked it! Thank you for playing!

I'm glad the restart function got around your problem. Thank you for playing!

The first three orders are good practice but then it feels like the game goes faster real quick. Not sure if this is a bug or I just made a mistake but I couldn't put the tray on the table at some point. It's such a great application of the theme. The art, music, and mechanics are also all great. Had so much fun!

It's such a cute little puzzle game. The music is quite nice. However, parts of the playable are do get covered by the shutter at the top, especially that one part in level 7 (?). The controls feel nice and the slow flashing is a nice touch to indicate interactable objects. Had a lot of fun. Job well done! 

Once I got the mechanics, I got to cleaning those little monsters! Since the game starts immediately once the shop opens, I kinda wasted my first playthrough with trying to understand how to shrink or expand the sponge because I thought I had to click on the sponge outlines on the left side without even looking at the right side, lol.

The music, art, and concept are really good! Nice application of the theme!

The music is awesome! The lil' wizard felt like it was too heavy to follow the blueprint 100%, but maybe I just sucked at utilizing the bubbles and shards (got 80%). Job well done!

The art, music, and concept were very nice. You guys should add the instructions in the description because I was very lost lol. Hope you guys get to finish this someday!

I had a hard time figuring out when the plants were ready to be given to the hand; when I harvested the plants the hand wasn't receiving them. The fly killing part was fun though!

 I thing eating the mice and should get you a full bar. I agree with the other comments that the controls felt stiff. 

I really liked the music, sfx, art, and concept. Nice application of the theme! 

Had a lot of fun. I figured out the 'special way to cast' but I still didn't figure out the third level, lol. Will keep trying! Job well done.