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LavaLambchop

2
Posts
A member registered Apr 03, 2026

Recent community posts

I've been trying the demo out, seems really cool, but I have a few questions first if that's okay; 

1. after applying a palette I often lose colors from the original texture. is there a way to remedy that? so far I've been tweaking the sliders and hoping for the best, but it sometimes means cranking up the exposure too far for my liking 

2. how does the Recolor Settings window work? I've messed with it a bit and can't really figure it out 

also idk if this is in later versions, but a toggle to preview the palette on and off would be helpful, with an eye icon or something maybe. thanks! 

nice work. for Trenchbroom mapping, is it possible to use custom textures that don't adhere to the Quake palette, and can they be .png? 
looking for a way to quickly make levels that can be exported to blender and Godot with func_godot. ty!