
WITHER: CLAY is a first-person wave shooter filmed in stop-motion on a kitchen table. Everything is plasticine: the ghouls climbing out of rifts in the tabletop, the toy guns that fall from the sky, the table itself — and all of it dents, tears, melts and shatters under fire. Enemies move at 12 frames per second; you don't.
10 waves, a boss every third one, and a finale where all three bosses come at once: kill them or survive three minutes. Get through that and the shoot keeps rolling — endless mode.
8 toy guns, one dropped from the sky after every wave: shotgun, rifle, rocket launcher, flamethrower, tesla, ice grenade, saw. Fire melts ghouls into slippery puddles, ice shatters them, lightning cracks their crust, and every one of them comes apart limb by limb.
The set is destructible too: shoot holes in the table, knock out the legs, bring the whole thing down mid-take.
Free, Windows and macOS, keyboard + mouse, English and Russian. The macOS build isn't notarized — there's a short note on the page about opening it.
Tell me which wave got you, and whether you kept rolling after wave 10.




