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Larrybtoys

37
Posts
1
Topics
74
Followers
18
Following
A member registered Jun 07, 2024 · View creator page →

Creator of

Recent community posts

Thank you! I can't wait to see what's next as well. Not a lot of coding going on lately but I really enjoyed writing the 3 word games recently published.

I took a break from coding for a few months but have released some very cool word games over the last few weeks. I love to code but the creative juices are not always flowing freely...

Thank you. GFA Basic 32 is very powerful and can do a lot more than I have shown as I am a very old school coder who learned to code in the mid to late 80s. There is a 64 bit version of GFA Basic in Beta right now however I have chose to stick with what I know so well.

Thank you very much!

Thank you, you as well. Been super busy for the last 2+ months so I have not coded much but really enjoyed writing this game. Working on another word game now.

Thanks X, I'm excited to see what's next as well. Currently I'm waiting for inspiration!

The reason I needed to make the change was due t the fact that simply holding the mouse pointer on the fly would almost always cause the frog to catch the fly eliminating much of the challenge.

This is a big undertaking. I always wanted to write a Chess game and even started to do it but don't know how to play chess so I never finished the game. This was in my big AI phase and the AI for Chess is HUGE.

I think this is a very cute & well thought out game. Curious, what language was it written in?

Thank you. More games coming!

Thank you. Another 1 player expanded version of this game is in the works as well as a time travel game restoring historical events.

Works for me!

I am almost done with a 5-reel version, 5-coin max bet with a much more elaborate pay structure, still with just over a 97% payback. In beta right now.

Thank you...

Thank you!

This version has the corrected spelling

Thank you. I am working on some animations and will fix the spelling error. That's what I get for all nighters...

Thank you. As complicated as this game was I truly enjoyed writing it. It will be tough to top this one...

All good ideas. I am first going to complete an entire game of my Monkey Jumper game and then see what comes to me...

I need another idea...I really like writing board games with mini arcade games inside but are running out of ideas again...

Nice. It seems like that language would be a bit tough to learn. I used to code in a similar language many years ago but found GFA Basic to be a lot easier to learn.

Thank you very much. Working on the next one now but won't be quite as involved. This one was a real project...

Numbers are still growing:

3,484 Views, 327 Downloads, 56 Followers

Another game is in the works but several days out as it is likely to be the biggest one yet. It will pretty much be 5-6 games in 1 if I have my way...

(1 edit)

Pretty nice game. What language do you code? I code in GFA Basic 32 for Windows and code all routines from scratch. Just reached 150 games on itch. LARRYBTOYS

I found an error in the shuffling routine which in some cases will not use the last 4 cards in the deck. This has been fixed in the current version.

Thank you...

Thank you!

There actually is a mask involved as far as hitting the alien ships. Simply hitting the rectangle is not always a hit but the crosshair must actually be on the ship itself. The rectangle you see is an issue with the sprites which I am working on.

Thank you. You were likely using a mini keyboard or laptop which maps keys differently

Thank you very much. That is great to hear.

Thank you. I had a lot of fun writing it. The challenge seems to have been just right. GFA Basic 32 is amazing!

Thank you. I had a lot of fun writing it. GFA Basic 32 is amazing!

Thank you

The plan was to make the game hard enough so that players would need to play it several times to win or else it would have been too easy.

TIA means thanks in advance

Can you please explain the 3 themes allowed in detail?

2. Unstable
5. Edges
6. 120 Seconds

What does each mean? TIA