Hello!
Please feel free to share your comments and feedback. You can also note down your suggestions for the future or the direction you would like to see things take...
Enjoy sailing !
Thanks for your playtest, despite the poor UX at the current status.
The main inspiration is from early WWII (for ex https://en.wikipedia.org/wiki/Battleships_in_World_War_II). In "real" life, the main gun fires at about 2 rounds per minute - but I increased the frequency to allow more fun.
I'm not sure about the following cam, but I'll make an indicator for sure.
That's almost a full game ;) Lovely art-style and music + interesting gameplay.
On my first session, I've just played without strategy, until I lost a combat and the game (the first with 5 guys with a knight, with the big difficulty gap !). I 'll give a retry by carefully managing the items and the strategy :D
If the plan is to make a casual game, then I think that there are too many info at the beginning, even if there is a good tutorial. I havn't paid attention to the "affinities" system, neither RPG elements, because it looked overwhelming and there is a lot to learn in few minutes. (As a game-dev myself, it is very difficult to make a good impression on someone who is playing the game for the first time.) Once you get used to the game, then almost everything makes sense.
The game is great ; I've reached the "Pirate king" level 7 and just destroy every one, until I clicked on "explore island" and then I died :( The multi-player is working well and that's a good improvement to the game !
Few remarks:
- Maybe have better re-spawn location (avoid being near a player).
- The keys don't map correctly on a non-qwerty keyboard.
- I had some lags too - surely because of Unity.
Ah ah, you got me! I initially made the "no sound in space" as a joke - and I didn't consider having cockpit sounds; that's a great idea actually ...
Yes, I removed the main engine exaust display due to a few issues. That's something I could improve in the future (including the RC-thrusters that are a bit "hacky")
You're a pro ; I already find the game challenging, but I can tweak the RC strength indeed.
Thanks a lot!