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Lambent Studio

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A member registered Aug 07, 2020 · View creator page →

Creator of

Recent community posts

I should stop playing this and work on my own submission

Thanks for playing! I can't believe I overlooked something so important, many of the comments mentioned something along those lines. Thank you for your feedback.

Thanks for playing! The idea is that the different stages are different parts of mutation/evolution. The first level is nothingness, then there's bacteria/unintelligent life, and then the final level is intelligent life, e.g. animals and birds. It was a little out there, but whatever...

Lots of people seem to be having trouble with that orb. I probably should have made some beginner levels, so that you could ease into the game. The music was made by my friend Lightning_A. Thanks for playing!

Thanks for playing! Not doing the jump like that was a conscious choice, Continual jumping has always bothered me, but it certainly has its strengths.

Thanks for playing and congratulations on beating it. Also, thank you for the suggestions. They always help.

A lot of people seem like they're having trouble there. Maybe I'll have to go back and fix it.

Thanks for playing!

Good suggestion, I hadn't even considered that.

Thanks for playing!

Thanks! I was trying to make it difficult. Do you think it was difficult to the point of tedious? Did the game feel unfair or like something that you could beat with practice?

I agree with the polish. I wanted to finish it today, which costed me quite a few hours of polish (The art was made in GIMP, by the way). I'm glad you thought it was cool.

Very nice. I enjoyed the silhouette art style of the game. The music wasn't bad, either. Great job!

Thanks for playing!

This game was pretty good. Sticking to colliders was frustrating, if you change the default physics material to something with no friction, you'll be perfect. Besides that it was really fun.

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Thanks so much for making a review video. A Game About Cows was really buggy in the video, you're supposed to collect all five cows before you can leave the fence. Sorry about that. Thanks for being so positive in the video, despite the game's flaws.

Let me know if you make a whole game with it, I'd love to play it.

The idea was that you're collecting the cows so that you can break down the fence. I didn't really have time to convey that very well though, so you're right, I did poorly in fitting the theme. I kept messing up the movement script, which is why it was so bad. Thanks for the feedback.

The game is really good for something made in three hours, I was pretty impressed with the level of polish; it felt like a finished game. I don't have any suggestions for what you could have done better in three hours, but I think that if you had more time and were interested in expanding the game there were some thing you could change. It would have been nice if you could have just picked up units when they came within your radius, not just touching them. Particle effects would have really made this game look extra polished, maybe if they followed around the character and for when you blew up the enemy. A CPU would be fun to play against because of quarantine I had to play it two player by myself. Finally sounds effects would have really added depth to the gameplay, and finished off the whole package. Those aside, I had fun playing this game, and you can feel good knowing that some random guy thought your game was cool.

Thanks! Those blind jumps aren't great, even when I play it they get to me. Thanks for the feedback!

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Thanks so much! I'm glad that you enjoyed it. All the music was from the Unity Asset Store (https://assetstore.unity.com/packages/audio/music/electronic/8-bit-music-free-13...) except for the boss theme, made by my friend lightning_a. I didn't have time to make my own, I was on vacation. I totally agree with you on the level of polish, but I didn't have enough time. Thanks so much for the feedback.

Awesome game! I love it.

The teleporter location just appears where the boss was. I think that no matter where it spawns, it should be reachable (I could be wrong, though). I'm really glad that you enjoyed the game and that it provided you a challenge. Thanks!

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Thanks! Make sure to hold down the jump button for a long time to jump higher. You should be able to pick it up. If you still can't shoot me a message and I'll look into it.

This game was pretty good. I wish that some of the rules had been better explained, but I had a lot of fun playing it. It felt like that kind of game that had a deeper meaning but I couldn't figure it out. Nice job!