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Lakeda

25
Posts
109
Following
A member registered Jan 05, 2024

Recent community posts

Perhaps a bit more hints in what the metals do and or do not do. It was harder around the 6th day to figure out the best metal to use for what as it became more specific in what the client needed the weapon for or to do  but info wasn't added or updated when reaching that point. More metal options would be a way to do this I think but that's your call. lol

cute, simple, looks great and fun to play. loved it! would like to be able to level up to get new menu items.

I really liked it, good job.

Loved it! It was cute, fun and simple. I could get addicted looking for new bunnies to love!

cute story came, spelling errors for English are a lot but I got the jest. really cute.

it started off good but then randomly it decided to ignore the E press for certain things then all things even though it showed I could push E, nothing happened when I did. would love to play the later version of this if you make one though. 

So it was cute and pretty but.... I did not like how random the items were, no matter which category you picked. I paid for plants, got shelves and boulders. Paid for lights, got fire pits and a dot called a string light that gave no light at all just looked like a little firefly sitting on the ground. lol, cute but no light. lol. 

Would love to play a later version of this really. I loved the concept. ahh the camera was.. off to the side for pictures and I couldn't drop any into the mail.

I could combine them but nothing happened. the text in the book is way to small, just looked like a bunch of boxes with x's in them that were different colors. the idea was fun though and would love to play  it later on.

The same for me. lol

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It kept resetting on me, so I didn't play but a moment past the start up. lol. silly. it looked good though and feels a bit like  Inscryption.

Really cool, would have liked there to be more dynamic to the game, like trading for more seeds and or pots. 

I Couldn't pick up anything. There should be a way to access the guide  within the game I think.

I don't get any of it, directions might help me.

So... there is only one ending.?

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didn't work, I'm stuck on this part as well.

The scoring should be a bit easier to follow, you cant tell when you let something bad through. More directions on what your actually to do and more effective tools as the detector didn't do anything once you ran out of hints or shells, I have know idea what they were suppose to be, so labels would be good as well.

I loved the idea of the game and the play through was amazing, I would love to play a longer version of it.

It was fun, I would like to have a bit more to do, like more updates for the equipment and or more characters. I brief intro  for what we are to do would be nice as well though I managed to figured it out pretty quickly.

I felt it was a bit to short but the idea was great and I still enjoyed playing very much and look forward to updates.

there was not enough direction to help play the game.

Found locker key but then could not use it to unlock the closet. hints to where to go  at least would be nice, it looks fun but cant tell what to do or where to go  since I cant open the closet, not that opening it would direct me I don't think.

Simple but fun!

It looked good and moved well but the action keys were terrible to use. why not chose a single key? it would have been easier to use the mouse alone.  

a Hint button is needed. Also... i could not find the final heart but I really loved it so far