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Lahcharand

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A member registered Sep 12, 2022 · View creator page →

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Turns out web build somehow broke the end of the run code... Sorry! There were also supposed to be more weird looking enemies, but some textures don't work in web build. I think I overscoped once again.

P. S. added more info to the descriptions, hopefully that'll help to confuse players less

I'm here wondering if there will be any other devs who use bevy game engine written in Rust. I know it's 0.11 and doesn't have an editor yet but it still looks cool and allows for relativly simple ESC usage

Yea part of the game jam speedups is reusing your own code whenever it fits.

I wonder if "playable" web build could help people chose what to grab and work on

How it works is: first day you START a game

Other days you continue work on games you DIDN'T participate in yet starting from previous day project files. So you could take another game written in another engine and try moving it into a similar direction of your first one I guess? You cannot submit 2 NEW games either way

It depends on what you mean by begin. Creating a new project, making some tea, grabbing the notebook and starting up the programs needed in advance is allowed afaik.

Would a WASM build AND the source being uploaded together really be a bad thing?