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Lab Rat

A member registered May 30, 2017 · View creator page →

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Say no more!

Thanks a lot for the feedback! Yeah, the character movement was what I spent most of my time working on, I'm a huge fan of Titan Fall and was curious if I could do something similar in 2D. I'm very happy with the results and I'll probably end up using it for something in the future as well.

This is mine:

I tried my best to make a fun little platformer, time ran out pretty fast and I ended up making most of the game in the last 4 hours. At least I managed to fit in a ending xD

I cant find the file, did it fail on the upload?

Wow, this is amazing!

I somehow sequence broke the crab race game, he said I beat him dispite being only halfway through the race. Not sure why.

Potentially! I'm currently busy with a few other things right now, but at some point I will work more on this project. As of right now the best remake in terms of content is "Giftscop". I highly recommend checking it out as it has most of the content showed in the YouTube series. In order to download you have to find a link to their discord, I'm sure you'll find one if you just search around Reddit or Google.

I wonder if it would be at all possible to impliment adaptive resolution scaling to keep a steady 60 FPS, it'd be awesome if thats possible.

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I have a 1050 ti to and I get 60-30 fps on the "980" preference. Not sure what would cause it to go to 10 unless the cpu held it back.

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This is a remake of Asteroids in the Zero Engine. It was a really good learning experience for me and helped me make my other more original game Screen-Warp. For the most part it's very similar to the original except for a few minor differences, and an added second counter.  If you wanna play for your self you can right here.

In this game I used the technique 'screen wrapping' similar to how when you reach the border of the screen in asteroids you loop back around, But instead using it in a puzzle game. It took me roughly two weeks to make using the Zero Engine. 

If you want to try it out you can do so here.

Unfortunately I don't think it does. At least I don't think it does natively.  As of right now extremely bare bones engine, although it did just get released to the public a few months ago so maybe it will soon.

If it does at some point I'll definetely use v-scync.