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KyzanDev

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A member registered Sep 01, 2022 · View creator page →

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Overall I really like the concept, the art was sleek and styilized!

It wasnt very clear when the player could rotate the room, I could only seem to rotate once throughout my playthrough which was when the game tought me about it.

Ontop of this, sometimes in the menu, i could not progress through any of the paths of 'Play' or 'Quit', which meant I had to reset.

I like the noise of the bouncing, however some mastering of the audio would go a long way, with a noticable pop being heard near the end becoming quite annoying.

Good game overall!

Fun concept! However there are some issues that come with the submission.


During the "level complete" screen many objects hide the button to proceed to the next level, making it difficult to press.

Sometimes mario will get stuck on corners trying to chase you, this is very rare, but did ruin some of the later levels difficulty.

the overall presentation is very amateur ish. using the NES Super Mario Bros sprites is fine, however using stock Godot UI nodes for buttons, with a simple gray background makes the game really unappealing to look at.

The game however is a cool idea! I like the concept of having the stealth around Mario at times, and some chases can get quite intense! You have a good future in games development ahead if you carry on improving and learning!

Welcome to the Bug Report Thread! This is here so you can report bugs or any issues you have with the game, so that I can patch them out as soon as I see your report!

Things to include in your bug report

  1. Severity - Minor, Common, Game-Breaking
  2. How to recreate the bug - so I can see why its happening.
  3. A photo or video of the bug in question (Optional)

Thanks!