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Kyuppin

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A member registered May 19, 2016 · View creator page →

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That's exactly how they should work. Try generating a new OAuth key. Make sure all the names match exactly. Capital letters and spaces count.

It shall be done

Good morning, updating to a new version is automatic. All of your save data is separate from the program folder so you should just be able to download the new version and start using it with no issue.

The falling objects and such should be working fine. They have to be a .jpg or .png file. After you add them to their folders you have to restart VTuber kit so they can initialize

Try going through each one, one of them might actually be supplying webcam data. I don't know what this bug is, it pops up every so often. 

Things you can try: running as admin, restarting your pc, whitelisting vtuber kit in your antivirus, plugging your webcam into a different usb port, removing other peripherals when booting vtuber kit. 

Eventually this issue clears itself up, but I have no idea why or how. Hopefully one of those things works for you

Sorry for not responding. I've been very busy with other projects and don't regularly check this forum. It's meant to be used for support, yes, but also for other users to help with questions too. 

Sorry for the lack of documentation. But looks like you figured out the custom item system! Yep! People with very customized models are either drawing the art themselves or commissioning stuff! Hope that helps you!

Sorry, it's just impossible. The model doesn't work that way

I'll add locking custom objects to my to-do list.

For disabling hotkeys, a workaround could be to set them to a key you wouldnt use like F12. I'm not sure if I'll add something like this, but will add it to the list.

More control over cam transitions and model squish is a good idea.

Ooooh That could be interesting. I'll add sticking objects to the list

Open SeeFace actually does have expression detection built in. It'd just be a huge undertaking to implement and the expression detection requires training on the user's end by making and holding faces for a long time and tbh I've found it to not be very accurate in my own testing.


Thanks for the feedback!

No, sorry, there is no way to export models. But that's a very fun idea. I'll add it to my to-do list.

If you have hotkeys enabled, try disabling those. Like Gjurb said, try running as admin. Maybe also double check the game is not using your webcam in any way. Try to see if the model works okay in mouse tracking mode.

It should work. The mouth had to be set up in the code weirdly because each mouth is made up of 5 separate sprites. 

Or maybe that's what changed at some point. Attaching an item to the mouth right now will attach it to an empty parent object of the mouth sprites. So the object will still be attached, just not to the individual sprite.

I don't really have any way to test the 32 bit version, opening it on my Win 10 PC does seem to make the exe file disappear, so my PC does see it as a virus. You may have to check whatever security your pc has and whitelist this, maybe Windows Defender? The requirements aren't too high, as I can run it at an alright speed on my old laptop with no issues. I wouldnt be able to stream from that laptop but the program runs.

Hey, sorry for the late response. 


Looks like you need to generate a new O-Auth key. Go to the twitch tab, hit the generate oauth button and paste that into vtuber kit and then restart!

Hi! I tried to add something like this for the arms, at least, but it just didn't work out for the new version 0.1.99. It caused too much weirdness, and too much of the program is built around this base so it's probably not going to change in the future.

I'll try looking into a way to get tracking/webcam from a separate source.

I'll also look into the skin texture and hair customization request. The hair one seems like a cool idea!

1. Adding specific bit amount redeems is possible but a lot of work hmmmm. Not sure if I'd want to commit to it tbh. But maybe I could add it in a very limited capacity, like 3 options for specific bit amounts to trigger a throw object. 

2. Possible, maybe by adding a keyword to their cheer or points that looks for an image of the same filename. hmmm

3. I could add something like that sure. Dodge percentage!

4. This one can already be done, though in a hacky sort of way. Since vtuber kit chooses a throw item at random, you can add 9 copies of the "common" image to the folder, and then 1 "rare" image, so it would effectively have only a 10% chance to show up.

Hi! Please navigate to the save data folder using the gif at the end of this post. Move that save data file out of that folder and keep it somewhere else for now. 

Then go to the "Backup Data" folder. Find the most recent folder before the crash in there and copy it somewhere safe as well. Try copying the save data file in the backup folder to the main folder where the original save data was. Try running vtuber kit and seeing if it works.

If not, try copying everything in the vTuber Kit folder to somewhere safe. Then copy everything in the Backup folder over to the vtuber kit folder and replace any files that windows asks you to. Try running vtuber kit again and see if that fixes it. If not, maybe I can try and examine your save data to see what went wrong. You can email me the save data .uwu file to kyuppin@gmail.com

 

Hello!

Since this seems to be a popular request, I'm currently looking into how to work with webhooks/automation and see if I can expose some functions to that. 

Keep an eye out for future updates.

Heya! As you state, we tried in the past to build for Linux but webcams were not supported. 

Allowing external webcam input is a cool idea. I'll try and see if it's something I can figure out. If I do get something working, I will ask for your help in testing!

Howdy, I recently doubled the save slots. 

As for outfits, I'll see if one of the artists I work with would like to work on some more designs. But! keep in mind that with the custom-item system you can do a lot! 

Check out these cosplay outfits someone made:

https://x.com/Noob_ushi/status/1791014997037859307

https://x.com/Noob_ushi/status/1791014327392100680

Hi! Unfortunately the face tracking backend I'm using is only made for windows. Maybe in the future I'll add an option for IP webcam integration but the facial tracking would still have to be done on PC. 


You can always try mouse tracking instead of face tracking in the settings menu. Mouse tracking uses much less cpu.

Did you ever get it working? 

You may need to erase your save data and start over. If that's not an option, you can try sending me your save data so see if I can repair it. 

Either way, follow the gif below to find vTuber kit's save data. You can either delete this file or email it to me at kyuppin@gmail.com. 

Follow up here to let me know what you decide to do. Sorry for the super late response.



Sorry for the late reply, but this is a great idea! No idea why I never thought of this. I added an android APK to this page. No guarantee if it'll work on newer phones, but it did run just fine on my Pixel 3a!

Thank you! :D

Yeah, that's correct. The game would require a complete script rewrite to C# in order to release back on mobile. Not sure if I'll ever decide to do that, but if I do, it'll be after my current VN project, Three Wishes, releases sometime later this year.

Heya Mel, I'll see if I can create a system that has infinite save slots, it makes sense.

As for the changing slots question, I can probably figure out a way to get automated slot switching. I'll see what I can come up with. I've never used streamerbot so I'll have to look into that! 

Give me some time and I'll get back to you with some ideas.

Kinda! Not by directly replacing anything built-in, but by using the Customization Menu. You can import images. You can then make the images jiggly, you can pin to the model, you can hide the object you're pinning to to "replace" it. It has lots of options. 

But if you're looking for complete customization of the entire model, vTuber Kit cannot do that.

Hey! I still don't have a solution to this. The facetracking uses OpenSeeFace as a back end and then grabs webcams using built-in Unity functions. I've tried to reorder my code execution and added refresh buttons and such in the past. Most people have this issue clear up on its own with no real reason why. But you can try resetting your PC, try plugging your webcam into a different USB port, or try unplugging other random USB devices and then running vtuber kit. Someone said that fixed it for them once. I'm releasing a new version tomorrow which may help fix any issues, but I kinda doubt it since none of the facetracking code has changed. Sorry I don't have a good answer on this

I'll be releasing a new version tomorrow. Give it another day and try using the new version to see if that fixes it. If not, let me know and I can walk you through backing up and clearing your save data. vTuber kit may be stuck looking for a variable that is saved incorrectly and so it hangs.

I'm not sure what may cause that. I use Unity's built-in functions to check for microphones, so if it's not in that list, I'm not sure. maybe it's under a different name? You could try something like creating a virtual mic input and then grab that with vtuber kit? But that might get messy. I don't really have a solution to this otherwise

It should be very jiggly by default. The hair jigglyness may also depend on framerate of the program. So, higher fps might increase jiggle. Try setting it to the default of 60fps.

vTuber Kit now has a User Guide! It's still a Work In Progress, but soon it will be a comprehensive guide to using the program. 

It can be found here: vTuber Kit User Guide

Sorry, a mobile version is not possible!

Yes it has, you need to go to the gear menu in the top left, then scroll down to "open save data". In there, you will find 2 folders where you can add falling objects. You can add as many PNGs as you want in there and vTuber kit will pick them at random.

No sorry, this will only be on Windows!

Thanks! I just fixed it. Next version will be working correctly. Should be out by the end of this week.

Hey, yeah this is possible. Go to the Gear menu and scroll down to open save data. If the folder that opens will be folders with throwable and falling objects. you can put as many images as you want in those folders and they will be chosen at random when redeemed.

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I just realized what it might be. The auto sleep function is currently apparently broken, the toggle doesn't work. So it's always on. And it works by counting frames and after a certain number it makes the model sleep. So maybe when you switch to a game, the monitor fps syncs and increases or something triggering the model to sleep sooner.


You can try limiting your games/monitor to 60fps. Otherwise, I will be fixing the toggle and adding an option to define how long before a model goes to sleep which should solve the issue in the next update.

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If anyone has a similar problem in the future, we figured it out! Turns out that vTuber Kit's Unmoving Plaid feature was looking for an image file in the Textures folder that had been deleted. When it couldn't find the file, it was crashing/breaking. Reference image attached of solution #1 that will work for any other users. Solution #2 was to manually edit the save file and remove any lines in there that reference the missing image. 

(Though to be honest, I don't think users will be able to find out specifically what image filename vTuber kit is looking for, so you may just have to remove any lines in the save data file that contain references to image filenames that no longer exist in the folder. You can do this by searching for any lines with "unmovingplaid" in them and checking the referenced image name.)

I'll be sure to patch this in the next version so it can't happen in the future.


Sorry I was very busy over the week. I'll check it out today and see what I come up with. Will reply with an update soon.

I'm not sure what would cause this. Does the model work okay with mouse tracking?