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kyrie123416

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A member registered Mar 24, 2018 · View creator page →

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ok, this actually is surprisingly fun for the game it is. you are essentially playing as stuart little in a plane and I love that so much. this had no right being as fun as it was and made me go back to play it again after finishing it. would love to see this developed further if you plan on doing more for it

This is my submission, going to give your game a bash the now 


https://itch.io/jam/brackeys-14/rate/3840121

the game is fine, nothing overly special in terms of gameplay, but is surprisingly difficult. the audio screeching at the start was mildly irritating

Overall I quite liked it and all the visuals were really well done and worked well together. There is only one thing I would probably add and that is tiny bit of coyote time when you walk of the edge, even if for half a second as it would make it feel that tiny bit more polished. 

Thank you! I have used unreal to develop a few things the last couple of years but never got round to making a finished game properly and especially with learning something like GAS which is notorious for having a steep learning curve. 

I am planning on going back in to fix a couple of things in the game and adding the controls into the game for keyboard and mouse is actually a good idea now that you mention it. 

cute game, would of liked maybe a slighty faster fire rate but overall would say it was enjoyable

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https://kyrie123416.itch.io/riding-hood

I have fixed the bugs on my end, but can't submit it 

Overall, really simple game but really well polished. Would say to maybe increase the mouse speed as I felt like I needed to drag the mouse across the table just to do a 180. Overall though I would say good job on the game 

Here  is my submission for it, about to give your game a go the now. I will say, I am planning on updating mine as soon as I can reupload it as I fixed the bugs
https://kyrie123416.itch.io/riding-hood

Feels unfinished and lacks anything basic I would call a game. Even calling it a walking simulator would be a stretch as with them there is pretty visuals for you to stop and look at or an underlying story. If the camera was fixed and it working collisions, then this could of been made into something like octodad where you ragdoll