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Kwellerbee

9
Posts
A member registered 55 days ago

Creator of

Recent community posts

Easily one of my favorites I've played so far this jam. This game made me forget about the jam, about evaluating or comparing or thinking what cool features could be added. I found myself just playing, just pulled into this sweet little world. Really elegant way of shifting your needs so you always feel there's a new task to do. Excited to replay, wonderful job.

Love the character design, really cool

Ton of fun, very immersive. The scale back room had me almost losing my mind, was very glad to escape that. Great experience, glad to have played!

Tilemap concept is awesome and had a lot of fun experimenting with it. Really curious to see how you could refine it with more details on what the advantages are for each tile, why certain ones might be better to have next to each other etc. Think you're on to something really fun!

I actually think splitting out movement from direction made for a really interesting platforming experience, especially the drop at the bottom of the second stage where you have to stop midair to fall straight down, and the next section at the top where I found it easiest to jump before starting movement. Impressive result for the short turnaround, think you have a good eye for level design. 

Liked the visuals, particularly the city dimension. Dimension switch mechanic is cool but agree that it would have been useful to have an instruction in the game on how to do it at the start, also maybe some indication of how long you have before you can switch again to make it a more integrated part of the platforming. Found the switching back and forth between the music a little jarring. Nice job overall!

Agree with other comments about the  FOV, also found the footstep sounds a little irritating after a while. But nice job getting the superliminal mechanics to work!

Agree with other comments about the  FOV, also found the footstep sounds a little irritating after a while. But nice job getting the superliminal mechanics to work!

Exceptional. Far more intricate than I imagined at the start, with beautiful visuals and immersive sound design. The last puzzle was a doozy, but very rewarding once solved. Real treat to play, would definitely recommend. At the very start, was a little annoyed with the character moving directly towards the click instead of some kind of pathfinding, but realized as it went on that it was probably intentional to make navigating the isometric levels part of the puzzle.  Great game overall