3 enemies are spawned initally at different distences, for now only way to kill more is to restart. :) Hopefully I'll complete the game in the next weeks.
Theme for this was 'Perpetual Blood Circle', so you collect blood to shed blood. :)
Also there are a lot of elements and ideas that I couldn't implement in time. I plan to update the game with these in the next weeks.
I agree that the movement feels wierd and not so friendly at times. Before I made the controls, thought of this cursor based movement and hoped it would be interesting. So instead of something more traditional, went down the experimental path in the spirit of the jam. I will improve it or replace it with standard controls.