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Kunib3rt

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A member registered Dec 14, 2023 · View creator page →

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Thanks for the feedback! You can see glimpses of the limitation in world 1 with things changing where the firefly is, But it really shines through the most towards the end of world 2, where we have a bit of a "boss fight" where you have to look at the boss from time to time to slow it down which was my personal highlight of making this game

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thanks for the feedback and glad you enjoyed it! There's also gamepad controls, but imo they are even more awkward because we had to put the jump on the shoulder buttons so that you can use the right stick to shine the light :D

thank you so much for the feedback! World 1-8 really is a tough one, so good job for powering through!

Thank you for the detailed feedback! The difficulty was indeed a point of contention all the way through the jam, haha. Glad you stuck with it and found it rewarding enough :)

BTW: You can press ESC to go to the menu and into "World Select" in case you want to try out the other worlds without finishing the first world.

Thanks for the feedback and glad you enjoyed it! Also very glad to hear you like the float jump so much!

I enjoyed this a lot and finished it in one go!

The gameplay loop was very satisfying. Great 3D environment, very good (which is really important here) directional audio and really fun use of the limitation.

I can't even imagine to do any 3D game in a 2 week jam and yours is so well done!

This is like the infinite typewriter thing, but instead of monkeys, it's waifus

Soooo cute! One of the most comfy games and very well polished!

We also did a platformer where you illuminate things with the cursor, so it was fun seeing someone else's take on this idea :D
This one was short and sweet and I like that you chase for a higher score!


Finished it! Posting my time here :) 

Ha! We had a very similar idea to you with a platformer on a tree and light changing things :D I liked your implementation of it

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I feel the autumn vibes, but unfortunately the story, which is the main thing of this game, didn't really do it for me. I think you could've detailed out the scenes a little more. It felt quite rushed.
But the bittersweet ending was a nice touch!

Hey there! Sorry to say, but the game doesnt seem to be loading for me in any browser

Love me a good inventory management game and this one hits so well! Great job on a really polished game!

I like the bug's life idea and the "okay let's go" sound got a good chuckle out of me :D
I finished one level and then the "next" button did not work and I didn't really feel the impact of the different ant types except for the red soldiers, which were very visible doing most of the fighting :)

Very cool use of the limitation, but I also was struggling a bit with the laggy mouse controls.

Cute lil game! The gameplay loop is quite satisfying, although I didn't quite feel like I needed any of the upgrades except for double money

We went back and forth on the float mechanic and ultimately decided to stick with it. A regular double jump felt too friction-less and the floating fits the main character and makes it more unique in my eyes :)

oh that's a good point about the buffer! Thanks for the feedback!

Haha yes, Chouchous always was the other thing sold on the beach! This game was completely inspired by our summer vacations as children :D


I get the frustrating part about losing money. My reasoning there was, that you could kind of cheese your way to extra money if you dont give back change at the end of a shift

Thanks for the nice words and for playing on stream! And don't listen to your boss, you did great! :D

So glad to hear that you enjoyed the math stuff in it!

We really tried to balance it so that the calculations don't become all you have to worry about. Initially we also had 10 and 20 cent coins and one of the beignets cost 2,30€, but that turned out to be not really fun for a smooth gameplay loop

Thanks for the nice feedback, it means a lot! Glad you enjoyed it and had a smooth experience :)

Ha, yeah I just had to use that yelling noise when I found it :D

Thanks for the feedback! I totally agree that there's possibilities to add more gameplay depth and maybe I'll get around to it after the jam.

really fun! scrambling to keep stuff on the boat provided some great physical comedy and you feel really good when you manage to flick some loot from the edge back into the boat.

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This oozes so much style! Reminded me a bit of "Keep driving" in the best way possible.

Really smooth and comfy flying with great music! I also like the little dialogues that pop up!

I liked the twist in this one. The ending was a comfy touch and I really like the art style.

This was a real fun little VN! The tech support lady made me laugh

The multiplayer components are really impressive and the gameplay loop is fun with friends! Great job on this one!

Good use of the limitation! I could clip some of the doors, so it feels like this could've used a bit more polish. Had a good chuckle at the "waves".

Really great art here and the game is quite polished! Great animations and great sound too. The swimming could feel a bit faster in my opinion.

Good vibes all around! The gimmick got a bit lost for me by simply remembering the orders from the very beginning.
Maybe a way to increase the challenge would be to have the customers name the ingredients in random orders each time?

Very relaxing and very polished! The wave frequency could be faster from the beginning for my taste.

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Hi there,

First of all, thanks for playing and I'm glad you enjoyed it! 😊

When you don't have the correct Beignet for a customer, you should be able to press the exit sign in the top right to get out of the scene :)

This is a great complete game! Just the right amount of fun challenge and deception!

Challenging in a fun way!

A really clever lil game! Very idyllic and especially the scene on the bench was beautiful.

Looks great, really cool art! I didn't figure out the gameplay though :( None of the orders I did seemed to be right and sometimes plates or glasses just stayed empty.

The jank made it really fun. Had a good chuckle from some of the hats.