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Kraby

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A member registered Jun 11, 2020 · View creator page →

Creator of

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Really cool game, pretty easy to pick up !
I just have a question about the reserve: the card in reserve has to be used upon drawing a 3, is that the only way to it back ?

(1 edit)

I wish you had more time to add more level layouts to match the increasing power of the player, picking new dices and upgrades is a lot of fun and I had a really good time. Simple but effective gameplay.

The mechanics are a bit hard to grasp (no way to know what are the effect of dice numbers), and rerolling the effect of your slash costing time is really harsh (for my skill level at least). And the dash feels nice, but the falling speed afterward is just too fast for me to handle.
But the core gameplay loop (if i got it right) : "duplicate ennemies you want to score (but don't be too greedy) and kill them all after that to score points" is pretty interesting.

For AZERTY users, use a gamepad : with a keyboard, slashing and rerolling is tied to the same key.

Pretty cool and minimalist concept. I can't manage to outrun the ants' power scaling, and the optimal strategy is pretty easy to find, but i had fun nonetheless. Hopefully we can explore some n-faced dungeons one day.

Really cool game. The presentation is amazing and I'm not familiar with breakout-likes, but I have never seen the "throw a token" mechanic which i really enjoy.
My only complain is that I couldn't understand what's the impact of dice rolls !