Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

KoopCL

8
Posts
3
Followers
6
Following
A member registered Jan 26, 2022 · View creator page →

Creator of

Recent community posts

Things I'd never expected to think: "Oh yeah this bubble gum game about avoiding drones really put me in the mood for some Dolly Parton". 
Pretty fun! 

This game has convinced me that all games with dialogue need an extra "I have a bazooka" line for every interaction. 

That was pretty fun. Loved the art style, and perfectly worked as a demo (in the sense that, by the time the first/only match ended, I was pumped for more). Also love the little details that give the game more "life"; the simple fact of putting the picture of who's speaking in front gave the impression of two lads elbowing each other while talking which perfectly fit the coy conversation.  
My one piece of constructive criticism: The outlines of where the cards go blends too much into the background, especially on the player side (since I could kinda see the outlines for the top half/NPC side but none on the bottom half, I spent an embarrassingly long time trying to place the cards there lol).

Loved it. Pretty overwhelming but in a good way, took like 10 seconds to put me into a flow state lol 

This is great! The aesthetics are amazing and I love the classic RE style fixed camera as well. 

Woops. Fixed

Amazing! Love everything about it. Really dig the aesthetics as well

I straight up couldnt figure out a way to start the timer once dialogue was done so I just added a line about "oh yeah the timer is already running lol", learning to work around my limitations was probably the best lesson I learned in this jam