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koohallin

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A member registered Apr 22, 2017

Recent community posts

These games hit me in the heart a lot closer to home than I was expecting them to, but this one especially really got me. These games are really great, such a wonderful mix of sweet and cute characters in an interesting and magical world that's still got a lot of unfair reality in it. I think the balance of it all is really good, and playing these games was very cathartic in a way I wasn't anticipating. I'm really looking forward to the next part in the series whenever it comes out <3

Hello! I am having a similar issue :( I downloaded the location emulator and have it running for Japanese Locale, but every time I get to the first scene in the bedroom, it's just stuck on that screen and there's no prompts or anything. Is there something specific I'm supposed to do with the Locale Emulator besides just running it? I can't get into the configurations screen either :/ 

This game was really good! Going in knowing it was a horror game left me with a strong sense of paranoia and tension playing through, worrying about what would happen if I got caught trying to sneak out or having been caught losing the brush. Unfortunately because of this I rushed through and forgot to explore around and find all the key items, and had to redo it to get the hidden ending ^^; The hidden ending was very eerie though- I found it very interesting that all of the stages in the tower are somewhat claustrophobic but otherwise safe, but once you get underground and the space opens up and the screen scrolls, that's where you find the actual horror.

I was a bit confused by the ending, however, and what all of the strange things happening down there were. It was definitely very creepy and I had the definite sense that I was seeing something I wasn't supposed to see, but it was hard to tell exactly what it was. In some ways that added to the sense of horror, but in other ways it made the very end feel more confusing because I wasn't sure WHY Lavender's mother had to *spoilers*.

The art for this game was really good though- I loved how simple it was. It made the sprites really beautiful, and very cute. Did you make all of the art yourself? It was a really fun experience, and I'm glad that I played it!

This game was fantastic. I went in expecting a sort of dark animal crossing-esque game and got something so much more. The atmosphere in this game is fantastic- the minimalist use of music and the simplistic designs for the sprites gave very strong vibe of 'nothing is scarier'. The urge to explore and plunge deeper is very strong, without anything explicit telling you you need to do this. You feel forced to put yourself in danger without any specific directive ordering you to do so, which creates a nice sense of anxiety. The deeper down you get, the more I could really feel the weight of all the floors above me, knowing how far away I was from the top floor- even if it would become accesible again fairly easily, there was still this amazing sensation of distance and isolation. Not fully understanding how all of these buildings had been thrown down the pit really mystified everything for me, feeling like I was exploring some abandoned civilization, only to find other people just chilling down there. Knowing I wasn't supposed to talk to the bird definitely made me very paranoid when I wound up speaking to him the first time. This game was also a lot longer than I was expecting it to be, and I have to say I'm really impressed by how much content you managed to created in such a short amount of time! This is easily in my top 5 horror games I've ever played, I think I'm just going to have to sit and digest everything I've just played through now.

This game was fantastic. I went in expecting a sort of dark animal crossing-esque game and got something so much more. The atmosphere in this game is fantastic- the minimalist use of music and the simplistic designs for the sprites gave very strong vibe of 'nothing is scarier'. The urge to explore and plunge deeper is very strong, without anything explicit telling you you need to do this. You feel forced to put yourself in danger without any specific directive ordering you to do so, which creates a nice sense of anxiety. The deeper down you get, the more I could really feel the weight of all the floors above me, knowing how far away I was from the top floor- even if it would become accesible again fairly easily, there was still this amazing sensation of distance and isolation. Not fully understanding how all of these buildings had been thrown down the pit really mystified everything for me, feeling like I was exploring some abandoned civilization, only to find other people just chilling down there. Knowing I wasn't supposed to talk to the bird definitely made me very paranoid when I wound up speaking to him the first time. This game was also a lot longer than I was expecting it to be, and I have to say I'm really impressed by how much content you managed to created in such a short amount of time! This is easily in my top 5 horror games I've ever played, I think I'm just going to have to sit and digest everything I've just played through now.