Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Kon

7
Posts
A member registered Aug 02, 2019 · View creator page →

Creator of

Recent community posts

Tested out the game again after re-installing it. And it runned smoothly now without any performance issues this time. So I think you might be right that the bug could be linked to the performance issue. 

(2 edits)

It happened in every level for me. When ever I moved an object there was about a ~50% chance that the object would just instantly dissapear or fall through the ground when I let it go.

Cool and interesting looking game. The music,  sound effects and the visuals are great. I had a difficult time moving around, as it felt like the movement speed was turned up to twise of what I would have prefered. As I kept falling off the edge of the ledges and into my death. I think it's really cool that you went for a mountain climbing game where you got a rope launcher and the possibility to climb up the side of the walls.

Having some performance issues and object falling trough the ground or dissapearing with the current demo. Which makes it impossible to beat the level, forcing me to reset multiple times. Good concept though. Nice to see some new game mechanisms out there.

Nice game, I like the concept you went with! I wish there was some text explaining wich key does what in the game, rather than having to read the description of the game. The art style fits well to the concept, and the level design combined with the game mechanics really makes it so that you have to think a different way to get past each level.

X comments · Posted in X comments

I really like the concept about only working with "X". The controls feels a bit buggy, but you make what you can with the time you got.

Thanks! And yeah, we planned to make the game last longer, but we sadly didn't set enough time into the level design, as other problems occured making the game.

However, after all the games have been rated, we might post an update with a longer level, better "death screen", plus a bit more.